Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Armor Revamp
#9
I think it would be nice to just have a damage source type, for the intent of damage output calculation, depending on your armor and the type of weapon used, but to simply keep it labelled "brute damage" after said calculation. You could do however, special effects depending on the type of weapon used against you, like we already have for slashing weapons with bleeding. For instance a blunt damage source could have a chance to crack a few ribs or break some other bones (Again, with chance to get the special effect depending on your armor, with some armor maybe completely negating that chance).
Reply


Messages In This Thread
Armor Revamp - by Wisecrack34 - 01-18-2018, 05:51 PM
RE: Armor Revamp - by TheDK - 01-19-2018, 07:18 AM
RE: Armor Revamp - by atomic1fire - 01-19-2018, 10:08 AM
RE: Armor Revamp - by Wisecrack34 - 01-19-2018, 11:00 AM
RE: Armor Revamp - by TheDK - 01-19-2018, 12:31 PM
RE: Armor Revamp - by NateTheSquid - 01-19-2018, 12:46 PM
RE: Armor Revamp - by Wisecrack34 - 01-19-2018, 04:34 PM
RE: Armor Revamp - by Frank_Stein - 01-20-2018, 12:53 AM
RE: Armor Revamp - by Haprenti - 01-20-2018, 05:00 AM
RE: Armor Revamp - by Frank_Stein - 01-20-2018, 06:30 AM
RE: Armor Revamp - by New525 - 01-20-2018, 12:20 PM
RE: Armor Revamp - by Superlagg - 01-20-2018, 12:57 PM
RE: Armor Revamp - by Nnystyxx - 01-21-2018, 05:03 PM
RE: Armor Revamp - by amaranthineApocalypse - 01-21-2018, 05:56 PM
RE: Armor Revamp - by TheDK - 01-22-2018, 06:29 AM
RE: Armor Revamp - by atomic1fire - 01-22-2018, 02:52 PM
RE: Armor Revamp - by Wisecrack34 - 01-22-2018, 03:31 PM
RE: Armor Revamp - by Frank_Stein - 01-22-2018, 05:57 PM
RE: Armor Revamp - by Wisecrack34 - 01-22-2018, 07:05 PM
RE: Armor Revamp - by atomic1fire - 01-25-2018, 04:28 PM
RE: Armor Revamp - by Wisecrack34 - 01-25-2018, 08:19 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)