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Spy_Theft gamemode feedbacks thread
#82
Resurrecting this thread because I've had a few spy-thief rounds recently and ended up feeling a little underwhelmed by it. I think it's good but could still use some tweaking. Couple of things I think could improve it right off the bat:

- I'm not sure the traitor item scaling is working properly, it's still easy to luck out and get a powerful rampage weapon right from the start with even a non-hot item. At the very least, surplus crates should probably be taken out of the loot pool at any point because that's a little ridiculous.

- I don't think spy-thieves should show up in mixed rounds, or without at least one other spy-thief spawning (though the latter is only an issue with a fairly low population). With no other spy-thieves to challenge/hunt their entire modus operandi is gone and all they have left is rolling around grabbing easy bounties and building up a metric ton of traitor gear.
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Messages In This Thread
Spy_Theft gamemode feedbacks thread - by mbc - 05-22-2017, 04:32 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-22-2017, 06:31 PM
RE: Spy_Theft gamemode feedbacks thread - by Sov - 05-22-2017, 06:35 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-23-2017, 02:24 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-24-2017, 11:33 AM
RE: Spy_Theft gamemode feedbacks thread - by Sov - 05-26-2017, 10:09 AM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-26-2017, 11:37 AM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-27-2017, 08:15 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-28-2017, 12:17 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 05-28-2017, 04:48 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 06-28-2017, 08:15 PM
RE: Spy_Theft gamemode feedbacks thread - by mbc - 08-07-2017, 04:44 PM
RE: Spy_Theft gamemode feedbacks thread - by Roomba - 11-04-2017, 03:29 PM

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