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Give the chance for a random mutation at spawn
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(09-28-2017, 05:40 PM)APARTHEID Wrote: Why not make it a trait?

Actually that's perfect, just have it be a genetic trait thing that you can't lose, and also can't take robust genetics to compensate

you could even split this into three traits, a costly one with a "good" or at least non-harmful power, a less expensive one that gives you whatever, and one that gives you back a point that gives you a bad mutation
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RE: Give the chance for a random mutation at spawn - by poland spring - 09-28-2017, 08:01 PM

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