Give the chance for a random mutation at spawn - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Give the chance for a random mutation at spawn (/showthread.php?tid=9423) |
Give the chance for a random mutation at spawn - poland spring - 09-28-2017 Obviously things like being blind or deaf are out of the question but i doubt nanotrasen paid top dollar for these clones, there's gonna be some mutations RE: Give the chance for a random mutation at spawn - APARTHEID - 09-28-2017 Why not make it a trait? RE: Give the chance for a random mutation at spawn - poland spring - 09-28-2017 (09-28-2017, 05:40 PM)APARTHEID Wrote: Why not make it a trait? Actually that's perfect, just have it be a genetic trait thing that you can't lose, and also can't take robust genetics to compensate you could even split this into three traits, a costly one with a "good" or at least non-harmful power, a less expensive one that gives you whatever, and one that gives you back a point that gives you a bad mutation RE: Give the chance for a random mutation at spawn - Technature - 09-28-2017 Features are fun, but being punished for literally no reason is dumb. Trait, you're choosing to make your life terrible, and is therefore not a bad idea a potential feature. RE: Give the chance for a random mutation at spawn - Cyfarfod - 09-28-2017 (09-28-2017, 08:27 PM)Technature Wrote: Features are fun, but being punished for literally no reason is dumb. RE: Give the chance for a random mutation at spawn - Roomba - 09-28-2017 Wasn't this an early trait? It was taken out because the station turned into X-men Station 13 where everyone who got crappy powers would suicide at roundstart while the rest would run around shooting psychic hulks with their laser eyes. RE: Give the chance for a random mutation at spawn - Technature - 09-28-2017 Maybe make it only negative or neutral genes then? RE: Give the chance for a random mutation at spawn - Newtonsolo - 09-29-2017 Maybe have it be 1 weak good trait and 1 weak bad trait RE: Give the chance for a random mutation at spawn - atomic1fire - 10-01-2017 For a dumb thought what if the good power trait was tied to an achievement. EX-Maeen: Have 3 units of every radioactive chemical in your system. (The lame joke being that you're an "ex-man", because in all likelyhood you might be dead or severely mutated.) |