06-20-2017, 07:22 AM
(This post was last modified: 06-20-2017, 07:26 AM by ferriswheel1. Edited 2 times in total.)
The main reason people seem to want heavier objects (such as crates and lockers) to be difficult to pull is the severe under use of some very interesting transport systems for bigger objects. The pulling nerf was, I think, partly to encourage more use of these.
Transport Systems
Transport Systems
- Belt Hell
- MULE bots
- Mail system
- Cargo Pads
- Disposals chutes
- Forklifts
- Cargo carts
- Pod cargo bays
- Still being too slow/inconvenient to use, with the best examples being belt hell and the MULE's
- Mainly used by or given to quartermasters, one of the least played job roles. There weren't enough ways for ordinary crew to move stuff around easily.
- Largely suited to long-distance transport, when most people just wanted to pull a crate a short distance.
- Unreliable, in the case of many automated transport systems. You never know when sending something off whether it'll be received, stolen or lost in the bowels of the station forever.