06-20-2017, 06:51 AM
Hi. It's me, renegade coder Cirrial. Grr, etc.
For those of you who just joined us, the game has had a mechanic involving pulling items behind you. For a long time, this meant that you could move at normal speed while dragging anything behind you, be it a screwdriver, a bee, a friend, your unconscious victim, a crate full of unconscious victims, or what have you.
In an effort to promote use of the many ways to transport goods through the station, a change was made that meant humans dragging items would be slowed based on the heaviness of the item. To combat the problem with incredibly speedy abductions, it was made so that prone humans "weighed" more than standing ones (you can imagine dragging someone on the floor is slower than sort of frog marching them along behind you, I'm sure).
The community was divided on these changes.
The coders agreed that there was enough community unhappiness that a partial revert would be done. The functionality is not completely gone, but is toggled off by default except in the following instances:
So I am opening another poll. Another one. Here we go, people. I am not including "remove the delay when pulling unwilling people" as an option because this particular nerf is not open for debate. You want to speedily abduct people, figure out a smarter way of doing it.
Oh, right, and there will be consequences if someone decides the appropriate way to provide feedback here is to go on a long fuck-you rant against the coders.
For those of you who just joined us, the game has had a mechanic involving pulling items behind you. For a long time, this meant that you could move at normal speed while dragging anything behind you, be it a screwdriver, a bee, a friend, your unconscious victim, a crate full of unconscious victims, or what have you.
In an effort to promote use of the many ways to transport goods through the station, a change was made that meant humans dragging items would be slowed based on the heaviness of the item. To combat the problem with incredibly speedy abductions, it was made so that prone humans "weighed" more than standing ones (you can imagine dragging someone on the floor is slower than sort of frog marching them along behind you, I'm sure).
The community was divided on these changes.
The coders agreed that there was enough community unhappiness that a partial revert would be done. The functionality is not completely gone, but is toggled off by default except in the following instances:
- If someone is on the floor, and their intent is not set to HELP, they will slow people down when dragging.
- Containers that contain mobs with their intent not set to HELP will slow people down when dragging.
So I am opening another poll. Another one. Here we go, people. I am not including "remove the delay when pulling unwilling people" as an option because this particular nerf is not open for debate. You want to speedily abduct people, figure out a smarter way of doing it.
Oh, right, and there will be consequences if someone decides the appropriate way to provide feedback here is to go on a long fuck-you rant against the coders.