05-28-2017, 07:17 PM
It's summer which means I have time to badly code some more useless knick-knacks.
Features:
The telecrystal cost for lawn darts might need to be changed, I wasn't sure how to balance it.
I'm fine with names and descriptions being changed, I couldn't come up with anything good.
Compare: https://github.com/goonstation/goonstati...f?expand=1
Features:
- Alters throwing.dm to allow an object to be set to not spin when thrown.
- Adds paper planes: Right click paper in hand like you would for a paper hat and select "Fold into plane". Paper planes glide until they hit something and can be set on fire, maybe they can be used as remote plasma fire starters?
- Adds bar darts and dartboards: When the dart is thrown at the dartboard, it will "stick" to it and display a score. In order for things to work, put a dartboard on a tile below a wall and give it a pixel_y of 26. When a dart is thrown at someone, there is a chance it will stick to them and need to be surgically removed.
- Adds a new traitor item, Lawn darts. They come in a kit of 3 darts available to assistants, clowns and barmen for 4 telecrystals. When thrown at someone they will stun and cause bleed the same as a syndicate dagger, but will become embedded in the target and need to be surgically removed.
The telecrystal cost for lawn darts might need to be changed, I wasn't sure how to balance it.
I'm fine with names and descriptions being changed, I couldn't come up with anything good.
Compare: https://github.com/goonstation/goonstati...f?expand=1