[Feature] Throwing Stuff - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Patches (https://forum.ss13.co/forumdisplay.php?fid=30) +---- Forum: Implemented (https://forum.ss13.co/forumdisplay.php?fid=31) +---- Thread: [Feature] Throwing Stuff (/showthread.php?tid=8799) |
[Feature] Throwing Stuff - Arborinus - 05-28-2017 It's summer which means I have time to badly code some more useless knick-knacks. Features:
The telecrystal cost for lawn darts might need to be changed, I wasn't sure how to balance it. I'm fine with names and descriptions being changed, I couldn't come up with anything good. Compare: https://github.com/goonstation/goonstation-2016/compare/master...arborinus:ThrowingStuff?expand=1 RE: [Feature] Throwing Stuff - Grifflez - 05-28-2017 Good so far. Now the darts just need to stick in people. And we need to put the clown infront of the dart board. RE: [Feature] Throwing Stuff - quiltyquilty - 05-29-2017 What if, like a scalpel, you could put a small amount of a chemical on the tip? RE: [Feature] Throwing Stuff - Nnystyxx - 05-30-2017 (05-29-2017, 09:16 AM)quiltyquilty Wrote: What if, like a scalpel, you could put a small amount of a chemical on the tip? optionally, cardboard tubes used as blowdart guns i want to go full "tribal assistant" RE: [Feature] Throwing Stuff - Gannets - 05-30-2017 Neat! RE: [Feature] Throwing Stuff - fosstar - 05-30-2017 I support this! RE: [Feature] Throwing Stuff - Sov - 05-31-2017 Suggestion - the darts can be dipped in a chem beaker. Treated darts inject 2.4 units of chems. In the spirit of the dart game Cricket; hitting someone with 3 darts tranfers enough chems to trigger disease reagents like prions, gbs, or nanites - or w/e other fun chem combos you might enjoy Edit: 2.4u instead of 2 to account for depletion of 0.4 while still needing 3 darts to pass 5u. Still requires quick successive hits though RE: [Feature] Throwing Stuff - Cirrial - 05-31-2017 Looking at implementing this, but before I do, any plans to edit this to include reagent dipping, Arborinus? If there are I'll hold off until that's done. RE: [Feature] Throwing Stuff - Arborinus - 05-31-2017 I added the throw_spin tag to footballs so they actually look like footballs when thrown. Also fixed a small bug with throwing darts sideways at the board. (05-31-2017, 05:40 AM)Cirrial Wrote: Looking at implementing this, but before I do, any plans to edit this to include reagent dipping, Arborinus? If there are I'll hold off until that's done. I'm not sure how the whole reagent dipping would work with only a 5% chance to actually embed in someone, but feel free to change that. I don't think scalpel dipping is in the public release because I couldn't find it. RE: [Feature] Throwing Stuff - Noah Buttes - 05-31-2017 (05-31-2017, 10:58 AM)Arborinus Wrote: I added the throw_spin tag to footballs so they actually look like footballs when thrown. Also fixed a small bug with throwing darts sideways at the board. It is. https://github.com/goonstation/goonstation-2016/blob/goonstation-2016-byond510/code/datums/chemistry/Chemistry-Tools.dm#L244 RE: [Feature] Throwing Stuff - Sov - 05-31-2017 (05-31-2017, 10:58 AM)Arborinus Wrote: I'm not sure how the whole reagent dipping would work with only a 5% chance to actually embed in someone Just because it didn't hit hard enough to merit surgical removal doesn't mean it didn't penetrate the skin That said, at the end of the day it's your patch. If you feel that my suggestion doesn't fit with your vision then don't worry about it. Its a cool patch either way RE: [Feature] Throwing Stuff - Arborinus - 05-31-2017 (05-31-2017, 11:47 AM)Sov Wrote:I like the reagent idea and cardboard blowdart I just think it won't work that well with the way I did this. Really the surgical thing is just a silly workaround from my original thought that didn't work, which was having them stick to the sprite like a sticker and able to be removed by hand. If someone wants to tackle any of that they can, but I have failed.(05-31-2017, 10:58 AM)Arborinus Wrote: I'm not sure how the whole reagent dipping would work with only a 5% chance to actually embed in someone RE: [Feature] Throwing Stuff - Haine - 06-01-2017 It seems like you forgot to include the paper plane sprite! RE: [Feature] Throwing Stuff - Arborinus - 06-01-2017 (06-01-2017, 04:21 PM)Haine Wrote: It seems like you forgot to include the paper plane sprite! Welp It should be there now. RE: [Feature] Throwing Stuff - atamusvaleo - 06-02-2017 Very cool! |