05-26-2017, 10:09 AM
(This post was last modified: 05-26-2017, 10:20 AM by Sov. Edited 2 times in total.)
Id like to see more Spy type missions instead of theft
So heres the idea...Every few rounds instead of multiple objectives there is only one shared among the spies. This mission awards better traitor items but will likely stir up a lot more attention
note:for the missions with a target the person should at least initially be on the station and not in an adventure zone or 'space'
possible missions:
1. assassinate: the target and deliver their brain. Every 45 seconds the spy pda updates with what room they are in so the spies can descend on the target quickly and end up in conflict
2. Sabotage the APC: all spies are alerted of an incoming supply drop arriving at one of the cargo belt areas. Inside is a special computer chip that must be placed into a specified APC causing it to begin to make noise before detonating, destroying the apc
3. Mutate the target: A certain crew member is marked for involuntary genetic testing. All spies are given the same dna activator for some horrible mutation in the victims dna. The first one to mutate the target wins, though they may compromise their identity if not careful. Like the assassinate objective the spies are given occasional updates on the targets location. As a bonus the mutation is unremovable via mutadone
So heres the idea...Every few rounds instead of multiple objectives there is only one shared among the spies. This mission awards better traitor items but will likely stir up a lot more attention
note:for the missions with a target the person should at least initially be on the station and not in an adventure zone or 'space'
possible missions:
1. assassinate: the target and deliver their brain. Every 45 seconds the spy pda updates with what room they are in so the spies can descend on the target quickly and end up in conflict
2. Sabotage the APC: all spies are alerted of an incoming supply drop arriving at one of the cargo belt areas. Inside is a special computer chip that must be placed into a specified APC causing it to begin to make noise before detonating, destroying the apc
3. Mutate the target: A certain crew member is marked for involuntary genetic testing. All spies are given the same dna activator for some horrible mutation in the victims dna. The first one to mutate the target wins, though they may compromise their identity if not careful. Like the assassinate objective the spies are given occasional updates on the targets location. As a bonus the mutation is unremovable via mutadone