05-23-2017, 10:58 AM
(This post was last modified: 05-23-2017, 11:00 AM by Nnystyxx. Edited 2 times in total.)
(05-23-2017, 10:25 AM)Frank_Stein Wrote:(04-23-2017, 08:52 PM)Nnystyxx Wrote: I had the idea at one point of the AI spending a limited amount of 'memory' from roundstart to go through a skill tree/just pick stuff. A decent crop, but not every single ability (assuming they're given a large variety). Some AIs might always pick a certain set, so you start to recognize them and what they can do to help, others wait to adapt to what other people request/the task at hand, so on and so forth.This was also a really neat idea I liked
AI resets might allow reallocating skills.
The purpose of this: give AI skills that matter and feel developed, while allowing some limitations and also some extra flavor for destiny-type stuff
thanks bubby
i really like the idea of an ai personality extending beyond its speech traits and going to how it deals with different situations
if you wanted to really spice stuff up, you should try using some of your Frank_Stein magic by making a rudimentary skill tree format for your existing abilities (all of which I like)
basically minor/moderate/major skills, i would imagine with full memory usage you'd only get a few 'major' skills depending on what that means