05-22-2017, 10:18 AM
(This post was last modified: 05-22-2017, 10:19 AM by Mordent. Edited 1 time in total.)
- Prepared meals should have temporary benefits other than/in addition to basic healing. More complex recipes should, in general, provide more extreme benefits. Examples include:
- Resistance to cold
- Improved stamina
- Improved stamina regen
- A stamina "buffer" that depletes with stamina use in some cases
- Resistance to cold
- Some recipes should allow creation of rarer/more exotic reagents (see Warm Donk Pockets), especially novelty ones (see Swedish Meatballs).
- Donk Pocket supply around the station/ship should be reduced at round start, giving crew more of a reason to visit the chef.
- Interfacing with kitchen machines/tools could use a standardisation pass. Allow drag-drop into oven/mixer/deep-fryer.