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Table flipping
#1
Using a crowbar on a non-reinforced table will flip it on it's side. Using a crowbar on an already-flipped table would return it to normal. Flipped tables would work as protection from gunfire, but would collapse after being shot at enough. Finally, any items on a table when it is flipped would fall on the floor one tile in front of the table.
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#2
why though
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#3
(\o_o\)"I"I"

(/o[]o/)   _I_I_
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#4
Why not.
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#5
would it provide 100% gunfire protection or just some %chance of a shot being blocked by the table? how would the game tell the difference between the shots of someone taking cover behind a flipped table (who would know to shoot -over- the table rather than into it) and the shots of someone shooting at someone taking cover?

the bar, lab tables and reinforced tables should have some shot block % chance even when theyre standing as theyre solid counters rather than tables stabnding on lil legs, right?
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#6
(11-28-2016, 05:37 PM)misto Wrote: would it provide 100% gunfire protection or just some %chance of a shot being blocked by the table? how would the game tell the difference between the shots of someone taking cover behind a flipped table (who would know to shoot -over- the table rather than into it) and the shots of someone shooting at someone taking cover?

the bar, lab tables and reinforced tables should have some shot block % chance even when theyre standing as theyre solid counters rather than tables stabnding on lil legs, right?

1. My idea was that they would be 100% protection, but weaker tables would break faster.
2. I was assuming that one would have to leave cover to shoot from behind a table
3. For non-flipped tables, they should provide protection if the one behind it is lying down.
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#7
Not sure I'm keen on people dragging around flipped tables. Maybe just make them pushable and click-draggable?

Other than that yeah, I'm down with it.

Yeah I know lockers exist. You can't shoot over those.
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#8
I never said flipped tables could be dragged. Pushing them, on the other hand, could work.
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#9
(11-28-2016, 06:04 PM)Vitatroll Wrote: Not sure I'm keen on people dragging around flipped tables. Maybe just make them pushable and click-draggable?

Other than that yeah, I'm down with it.

Yeah I know lockers exist. You can't shoot over those.

Why not have the option to push over lockers? Make them act as partial cover, and also operate like a crate that is only click-draggable.
Imagine pulling lockers down behind you to slow your pursuers.

In addition, perhaps vending machines that have fallen over could provide some level of cover as well? I mean, if we are gonna go there.
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#10
Just make everything that looks more or less like a 3d rectangle into a defense. Cardboard boxes, crates, fallen canisters, vending machines, etc.
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