08-25-2016, 11:54 AM
Vetoing the "child" idea. That's a whole can of worms I'd rather not open.
Gimmick Job ideas
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08-25-2016, 11:54 AM
Vetoing the "child" idea. That's a whole can of worms I'd rather not open.
08-26-2016, 07:05 PM
Hacker
Objective- hack every vending machine you can manage, make them available to everyone. Starts with a tool belt full of tools + multitool. Staff assistant access level.
08-26-2016, 10:22 PM
Name: Pool Cleaner
Access: Janitor Gear: Swimsuit, sunglasses
08-27-2016, 04:21 AM
08-28-2016, 01:02 PM
08-28-2016, 01:05 PM
08-28-2016, 01:37 PM
08-29-2016, 09:45 AM
(This post was last modified: 08-29-2016, 09:46 AM by atomic1fire. Edited 1 time in total.)
Name: Ghost hunter
Access: Maint Gear: Those glasses and gun that let you shoot ghosts. Plus maybe a helmet cam. Although I think it would be way more gimmicky if the gear was just a device that made beeping noises around ghosts and one of the Ouija boards. I think a role dedicated to figuring out if there's a ghost in the room would work great if there were more gimmicky things ghosts could do. Not like wraiths, but just silly ghost stuff, like farting ectoplasm or making lights flicker.
08-29-2016, 10:08 AM
(08-29-2016, 09:45 AM)atomic1fire Wrote: more gimmicky things ghosts could do. Not like wraiths, but just silly ghost stuff, like farting ectoplasm or making lights flicker.A very slow building meter that lets ghosts do one fairly inconsequential thing each time it's full. Stuff like turn the lights off, make doors buzz, blow out candles, etc. Leaves behind ectoplasm when used
08-29-2016, 11:02 AM
(08-25-2016, 01:08 AM)poland spring Wrote: Job:Ghost (08-29-2016, 10:08 AM)Frank_Stein Wrote:(08-29-2016, 09:45 AM)atomic1fire Wrote: more gimmicky things ghosts could do. Not like wraiths, but just silly ghost stuff, like farting ectoplasm or making lights flicker.A very slow building meter that lets ghosts do one fairly inconsequential thing each time it's full. Stuff like turn the lights off, make doors buzz, blow out candles, etc. Leaves behind ectoplasm when used It just dawned on me that having both a "ghost" and "ghost hunter" gimmick jobs would make both gimmicks far more entertaining, especially if the "ghost" crewmen were given objective to seek out and mess with any ghost hunters on the station.
08-29-2016, 02:09 PM
Name: Cybersecurity Specialist
Access: Maintenance Gear: Trench coat, fedora, sunglasses, black jumpsuit and shoes, laptop, network diagnostics cart.
08-29-2016, 10:53 PM
Name: 1337 Haxor
Access: ALL OF IT! Adminbus: DEFINITELY Gear:Cryptographic Sequencer, All Channel Headset, Sunglasses, Screwdriver and Multitool, Insulated Gloves, Trench Coat, Lawyers Suit, Black shoes, Voice Changer Description: You are the leetest haxor ever. Break the fourth wall. Laugh in the face of authority. Fuck their shit up. THERE IS NO SPOON!
08-29-2016, 11:52 PM
Name: Griever
Access: Maintenance, Morgue Gear: Black dress\suit, black hat and veil, flowers, fudge, someone's notarized will, and a pen to write yourself into the will. Can only be chosen after sometime dies, and your job is to show the station just how had you can grieve for the dearly departed while robbing them blind with legal documents entitling you to their shit.
08-30-2016, 07:02 AM
(08-29-2016, 11:52 PM)Superlagg Wrote: Name: Griever I think the term is "mourner" and everybody will be too busy corpse-looting to pay attention to any will.
08-31-2016, 02:06 AM
(This post was last modified: 08-31-2016, 02:06 AM by atomic1fire. Edited 1 time in total.)
(08-30-2016, 07:02 AM)ferriswheel1 Wrote:(08-29-2016, 11:52 PM)Superlagg Wrote: Name: Griever I'd probably give the mourner's random crap under the pretenses that it belonged to the deceased. This spoon totally belonged to the former Mr. Clown. It was his favorite spoon. "This Swedish fish I totally didn't grab out of crew quarters belonged to the captain." I guess my end goal would be to see what's the worst item I could convince someone that they've inherited. |
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