04-03-2015, 10:28 PM
Shock is currently not rolling for a chance to be applied once someone hits ~100 combined damage.
This is leading to a lot of individuals lasting a very very long time in crit, as their total damage must exceed 150 before they can start rolling for a chance to acquire cardiac failure; if someone just hit 100 damage, they they don't have to worry about starting to roll for cardiac failure until their damage hit 151 (or higher); assuming you took no damage at all, that's roughly 3 minutes of 'soft crit' before having to worry about anything.
While I realize some of that is intentional and has been in for a very long time, the lack of "shock" is allowing players to last a very long time in crit without any repercussions.
This is leading to a lot of individuals lasting a very very long time in crit, as their total damage must exceed 150 before they can start rolling for a chance to acquire cardiac failure; if someone just hit 100 damage, they they don't have to worry about starting to roll for cardiac failure until their damage hit 151 (or higher); assuming you took no damage at all, that's roughly 3 minutes of 'soft crit' before having to worry about anything.
While I realize some of that is intentional and has been in for a very long time, the lack of "shock" is allowing players to last a very long time in crit without any repercussions.