Paineframe Wrote:Stuff
Gee paineframe, that's the longest way to explain an "exploit" ever.
DyssalC Wrote:If it's an issue, why not change the boomerang to deal stamina damage rather than insta-stun? You can still do the thing with chairs and throw spam, but it takes more effort as you have to land more blows to knock your opponent down, and it can also be combated with stimulants.
It's not a matter of throw, hit, throw. It's more like throw, hit hit hit hit hit hit hit hit, etc.
When you strap someone down, whatever way this works, it's like a machine gun.
It wouldn't matter if it drained your stamina because it would do that in about ~2 seconds. Couple that with the damage, it's no different than the insta-stun.
I think the central issue here is that the boomerang was meant to be a secondary weapon in the safari pack and how now become the sole reason to buy the safari pack. This is down to two things:
1) This exploit
2) The fact that the syndicate tranq ammo is pitifully weak. People will fall asleep yes, but for a surprisingly short time. I shot a dude as MD, dragged him somewhere and 1 minute later I found him yelling on the radio.
Re-balance 1 and 2. Make 2 stronger and 1 weaker or different.