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BYOND Username: Vunterslaush
So basically what this would be is a medkit containing 2 mini styptic patches, 2 mini burn patches, and one bandage. This would also be able to fit in your pocket as the items are not very large. It would cost right around 300 credits. Price and contents are open to change and or discussion.
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A free stealth storage from a vending machine? No thanks.
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APARTHEID Wrote:A free stealth storage from a vending machine? No thanks.
I'm sure it could be coded in a way that makes it impossible to put stuff in it.
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What I mean, of course, is that it only should dispense things and not be able to receive items.
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belts already can only have specific items, just do this for such medkits
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How about 1 of each instead of ? We don't need to make medbay irrelevant by having 2 backpack slots contain 4 patches, that are available to everyone.
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Medbelts already exist and are rarely used enough as is.
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idea: inflatable medkit
fits in your pocket
pull a cord, inflates into a medkit stocked with mini medical items and is functionally the same as a regular medkit
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BYOND Username: Erev
Call me odd but I don't think that we need more healing around the place. I even tend to think that the new health vending machines are a bit much. It just doesn't seem to be that much work to either find a doctor or to find one of the many supply stashes around the station. I mean, sure, sometimes you die... but the antags/disaster/ect got you. They deserve their win.
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Why do we need medkits that fit in pockets? I think medkits are useful enough that they should take a backpack space.
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BYOND Username: Vunterslaush
The kit is not really big enough to hold much, I never said it was gonna be able to hold anything other than medical supplies from the machine. One of each could work in terms of what is in it. This wasn't meant to circumvent medkits, but to be something quick you can grab that won't really help as much. As a side note these mini patches contain half the units of healing chems of a normal patch.