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BYOND Username: CalliopeSoups
Character Name: Caroline Soups, Subject Saphira, Grup Guppy
Now this one's tentative cause I'm not sure if the fluid canisters being movable objects makes this impossible or not, but I think allowing for mechcomp to toggle between the off, in and out states of fluid canisters would make for a lot of funny contraptions.
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BYOND Username: Lord_Earthfire
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06-12-2023, 11:28 PM
(This post was last modified: 06-12-2023, 11:30 PM by Lord_earthfire. Edited 1 time in total.)
I mean, you can alway control moveable objects over radio packets. That way we coukd implement lid control. On the other hand... it's a barrel, does it have electronics in it that close its lid?
Although once we got the arm component, we can give it a wrench and do the work for us
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BYOND Username: Deathrobotpunch1
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(06-12-2023, 03:44 PM)CalliopeSoups Wrote: Now this one's tentative cause I'm not sure if the fluid canisters being movable objects makes this impossible or not, but I think allowing for mechcomp to toggle between the off, in and out states of fluid canisters would make for a lot of funny contraptions.
They recently added claw arms that are able to move all obj items including fluid cans.
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06-13-2023, 03:08 AM
(This post was last modified: 06-13-2023, 03:08 AM by Lord_earthfire.)
These components aren't in the game yet