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Change map-spawned thindows to 3/4 perspective
#1
It doesn't make sense how the windows that are already placed use a different sprite than the ones we build, which is REALLY ANNOYING when I want to repair something.

Of course, this would probably take a VERY long time and most coders hate thindows anyways, so...

And thindows aren't really used much anymore anyways- the main example I can think of is cog1's operating theater.
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#2
Thindows have been replaced on Oshan and use the 3/4 perpsective right? And look very pretty and aesthetic too.

These would look really nice in cog1 operation theater.

And yeah, thindows are a relic of a bygone era, away with thee!
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#3
I personally like thindows, since they can look MUCH nicer in specific situations than 3/4 windows, so it'd just be nice if we could build both variations so that where thindows are preferable to 3/4 windows you can still repair them.
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#4
Can someone screenshot both for reference? It would be nice.
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