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Major Syndicate daggers and infernal pens no longer stun on throw
#1
If I had to guess, this is probably due to the recent status system changes.

Anyway, this removes most of the utility for those items, so it's kind of an issue.
#2
I would venture to guess that Lawn Darts are also broken then, since I coded them with the exact same stun.
#3
probably doesn't work with butcher's knife either
#4
I can confirm that lawn darts don't stun as well
#5
i remember a spy throwing a syndi dagger at me and barely anything happening other than me getting some damage and proceeding to yell at sec that the other spy threw a syndi dagger at me
it was the best
#6
I think this should be fixed? If anyone still experiences this, please chime in.
#7
Even at 16+ souls, thrown infernal pens are iffy at best. They only seem to stun about half the time and usually only for less than a second.
#8
(05-31-2018, 09:58 AM)Noah Buttes Wrote: Even at 16+ souls, thrown infernal pens are iffy at best. They only seem to stun about half the time and usually only for less than a second.

Oh I meant "this should be fixed [as of now]". Let me know if this happens again.


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