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Major Syndicate daggers and infernal pens no longer stun on throw - Printable Version

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Syndicate daggers and infernal pens no longer stun on throw - Noah Buttes - 05-21-2018

If I had to guess, this is probably due to the recent status system changes.

Anyway, this removes most of the utility for those items, so it's kind of an issue.


RE: Syndicate daggers and infernal pens no longer stun on throw - Arborinus - 05-21-2018

I would venture to guess that Lawn Darts are also broken then, since I coded them with the exact same stun.


RE: Syndicate daggers and infernal pens no longer stun on throw - Triacontakai - 05-22-2018

probably doesn't work with butcher's knife either


RE: Syndicate daggers and infernal pens no longer stun on throw - Drago156 - 05-22-2018

I can confirm that lawn darts don't stun as well


RE: Syndicate daggers and infernal pens no longer stun on throw - drWoof - 05-23-2018

i remember a spy throwing a syndi dagger at me and barely anything happening other than me getting some damage and proceeding to yell at sec that the other spy threw a syndi dagger at me
it was the best


RE: Syndicate daggers and infernal pens no longer stun on throw - Flourish - 05-31-2018

I think this should be fixed? If anyone still experiences this, please chime in.


RE: Syndicate daggers and infernal pens no longer stun on throw - Noah Buttes - 05-31-2018

Even at 16+ souls, thrown infernal pens are iffy at best. They only seem to stun about half the time and usually only for less than a second.


RE: Syndicate daggers and infernal pens no longer stun on throw - Flourish - 05-31-2018

(05-31-2018, 09:58 AM)Noah Buttes Wrote: Even at 16+ souls, thrown infernal pens are iffy at best. They only seem to stun about half the time and usually only for less than a second.

Oh I meant "this should be fixed [as of now]". Let me know if this happens again.