Posts: 209
Threads: 1
Joined: Jul 2016
BYOND Username: BBEG
(10-31-2016, 10:23 AM)somepotato Wrote: SS13 has a lot of replay value because its a sandbox. I don't think you guys understand simply how important atmospherics is to the game, without it it'd be a ton more boring
well one of the things that keep ss13 fresh is the fact that your facing actual people rather then A.I. which adds a lot of randomness and i think the rouge like elements keep things fresh.
and just a quick opinion but if there is ever is an SS13 remake an easy way to go about making it would be to code a single player mode first then the multiplayer we all know and love.
Posts: 1,324
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
(11-02-2016, 01:03 PM)BBEG Wrote: and just a quick opinion but if there is ever is an SS13 remake an easy way to go about making it would be to code a single player mode first then the multiplayer we all know and love.
HAHAHAHAHAHAHAHAHAHAHAHAHAHA
Posts: 1,153
Threads: 21
Joined: Dec 2014
11-02-2016, 03:37 PM
(This post was last modified: 11-02-2016, 03:37 PM by Mageziya. Edited 1 time in total.)
(11-02-2016, 01:03 PM)BBEG Wrote: and just a quick opinion but if there is ever is an SS13 remake an easy way to go about making it would be to code a single player mode first then the multiplayer we all know and love.
Multiplayer is insanely fucking hard to develop off of a single-player game, from a technical perspective.
It's
vastly easier to just start with it being multiplayer.
Posts: 312
Threads: 20
Joined: May 2014
(11-02-2016, 03:37 PM)Mageziya Wrote: (11-02-2016, 01:03 PM)BBEG Wrote: and just a quick opinion but if there is ever is an SS13 remake an easy way to go about making it would be to code a single player mode first then the multiplayer we all know and love.
Multiplayer is insanely fucking hard to develop off of a single-player game, from a technical perspective.
It's vastly easier to just start with it being multiplayer.
This is the trues
Posts: 1,087
Threads: 24
Joined: Feb 2015
BYOND Username: medsal15
Made by a random person on SS13 subreddit:
http://imgur.com/a/ksA5M. I lost part 1, though.
Posts: 209
Threads: 1
Joined: Jul 2016
BYOND Username: BBEG
(11-02-2016, 03:52 PM)somepotato Wrote: (11-02-2016, 03:37 PM)Mageziya Wrote: (11-02-2016, 01:03 PM)BBEG Wrote: and just a quick opinion but if there is ever is an SS13 remake an easy way to go about making it would be to code a single player mode first then the multiplayer we all know and love.
Multiplayer is insanely fucking hard to develop off of a single-player game, from a technical perspective.
It's vastly easier to just start with it being multiplayer.
This is the trues
Forgive me for not specifying earlier but i was talking about from a game play perspective SS13 would benefit from a single player mode as it would allow people unfamiliar with the game to get some experience with the game mechanics without fear of being offed by a traitor or getting banned for accidentally blowing up the chem lab.
plus it would attract a bigger audience which i feel the community could benefit from
Posts: 784
Threads: 45
Joined: Jan 2016
This implies a remake will ever happen.
Posts: 312
Threads: 20
Joined: May 2014
(11-03-2016, 10:10 AM)Wire Wrote: This implies a remake will ever happen.
aren't you supposed to be at work sir
Posts: 106
Threads: 14
Joined: Jun 2013
i lust for 3d pubbie death
i think an isometric view would work better