09-10-2024, 10:16 AM
If that's possible, I would be a HUGE advocate of moving the map vote as reasonably close (I understand compiling is still a thing and surprise shuttle calls, so I guess the key here is if you can reliably compile the map during the shuttle cycle? It seems like it to me but I've not timed it)
Everything Zamujasa said, this would also eliminate exactly one (entirely personal) pet peeve: Everyone votes for Oshan in the smaller hours of the American-time evening/Europe time morning only 30% of people actually end up playing it and there's no engineers and, again entirely to me: It's foul and does Oshan an injustice. Personal rant over.
Back on subject: When the round starts you're trying to do a job. You've got a load of fresh tasks and things potentially happening, for most roles (not all) your busiest time is right at the start. Map voting isn't exactly a colossal task but its a nice little bonus to have a tiny bit more time to "consider it" especially in regards to how the population's looking a good 80 minutes after play's begun. Speaking again as someone who plays a lot when the population goes from 70 to 20 in the space of a round on weekdays: might be nice to have that considered in regards to both choices and map pop threshholds.
Everything Zamujasa said, this would also eliminate exactly one (entirely personal) pet peeve: Everyone votes for Oshan in the smaller hours of the American-time evening/Europe time morning only 30% of people actually end up playing it and there's no engineers and, again entirely to me: It's foul and does Oshan an injustice. Personal rant over.
Back on subject: When the round starts you're trying to do a job. You've got a load of fresh tasks and things potentially happening, for most roles (not all) your busiest time is right at the start. Map voting isn't exactly a colossal task but its a nice little bonus to have a tiny bit more time to "consider it" especially in regards to how the population's looking a good 80 minutes after play's begun. Speaking again as someone who plays a lot when the population goes from 70 to 20 in the space of a round on weekdays: might be nice to have that considered in regards to both choices and map pop threshholds.