08-09-2024, 05:48 AM
Research shop.
Type : Trader / Console
Description : The Research shop is the market center to use research budget to buy something for upgrade department.that might effect other department like the genetic use genebooth for upgrade crew gene.
Item list : that use for selling / buying / contract like QM console but only focus for science department.
- Artifact
- Random chemical
- Random upgrade tool (welding tool / bioRCD / Cloner upgrade / Voltron )
- Random Secret chem hint scroll
- Vary cyborge upgrade
- Random Geode
- Random Spatial interdicator mainboard/rod
- Random gear
- Random limb part (Werewolf , chagnelling , bear)
- Random gene injector
- Random guide / script
And have contract about chemical for to make money. in every market cycle
The money income will go directly to Research budget.
and only RD can buy stuff form console but scienctist team still can check on it and do contract.
the reason why i think it good idea is right now sciencetist sometime have nothing to do and question about the research budget should belong to research department so this might make science try to productive for station by making money from analysis artifact and sell chemical product and reward them back with random thing to explore something that not normally found/produce in station.
The cons of it still have because half of it redundant to artifact/QM console/Random loot crate can give it.
Type : Trader / Console
Description : The Research shop is the market center to use research budget to buy something for upgrade department.that might effect other department like the genetic use genebooth for upgrade crew gene.
Item list : that use for selling / buying / contract like QM console but only focus for science department.
- Artifact
- Random chemical
- Random upgrade tool (welding tool / bioRCD / Cloner upgrade / Voltron )
- Random Secret chem hint scroll
- Vary cyborge upgrade
- Random Geode
- Random Spatial interdicator mainboard/rod
- Random gear
- Random limb part (Werewolf , chagnelling , bear)
- Random gene injector
- Random guide / script
And have contract about chemical for to make money. in every market cycle
The money income will go directly to Research budget.
and only RD can buy stuff form console but scienctist team still can check on it and do contract.
the reason why i think it good idea is right now sciencetist sometime have nothing to do and question about the research budget should belong to research department so this might make science try to productive for station by making money from analysis artifact and sell chemical product and reward them back with random thing to explore something that not normally found/produce in station.
The cons of it still have because half of it redundant to artifact/QM console/Random loot crate can give it.