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Trait idea: brittle bones
#1
if you smack against a wall in anyway, (explosion, being thrown, etc) you take double damage
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#2
I want this to stack with athletic and roach so you can make bugs made of glass
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#3
I feel like this might be a little niche, I like the premise and the ideas I have when I think of what a "brittle bones" trait would entail but being slammed against a wall is somewhat uncommon. Mostly from slips and explosions. People would probably start throwing people agaisnt anwall if they realize they have it of course. That isn't necessarily a bad thing though, a lot of the negative traits can work that way.


I just feel like their could be a bit more to it. I love the idea of more traits that weaken characters though. I also want to make a glass roach that cries themselves to sleep because of their paper skin and glass bones.
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#4
Well, people are often enough slammed into tables or thrown into vending machines. If you make that deal additional damage... now we're talking about intentional unrobustness
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