07-09-2021, 01:25 PM
(This post was last modified: 07-09-2021, 01:30 PM by Vocalpocal. Edited 2 times in total.)
Current pickpocket sprite is good, but I felt a lot of frustration when there was no visual que if the pickpocket has an item loaded or not, and what kind of "mode" it is on. For this purpose I wanted to resprite it in 1. a new fun way so that the sprite can fit in items 2. a way that you can distinguish which is the current mode for it. Heres what I have currently:
Steal/Harass while holding an item (The held item will be displayed here somehow)
Steal while not holding an item
Planting mode, whether the item is holding an item or not (The held item will be displayed here somehow)
Harass, while not holding an item
Steal/Harass while holding an item (The held item will be displayed here somehow)
Steal while not holding an item
Planting mode, whether the item is holding an item or not (The held item will be displayed here somehow)
Harass, while not holding an item