Posts: 630
Threads: 33
Joined: Sep 2017
BYOND Username: Drago156
Character Name: Drago Kitterson, Frex Lutlie
As is stands right now, using the *spin command with a gun in hand only spins the sprite in your hand. This is cool but ultimately pointless. There's a chance you fail the spin, drop the gun, and that has a flavor message, so I'm thinking it would be cool if there was some flavor text for when you spin a gun that you and other nearby people would get, to add some flavor to spinning and allow people to show off with guns.
Posts: 242
Threads: 32
Joined: Oct 2019
BYOND Username: Enakai
I like this a lot! It'd be a fun, flavorful little thing to add.
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Threads: 117
Joined: Sep 2016
BYOND Username: Aft2001
It used to give a message! I dunno why but it stopped doing that recently, and I wish it was reverted.
Posts: 5,708
Threads: 303
Joined: May 2014
07-05-2020, 09:05 AM
(This post was last modified: 07-05-2020, 09:06 AM by Frank_Stein. Edited 1 time in total.)
It should keep spinning it until you cancel. The odds of it misfiring go up the more it spins.
Maybe it plays little western sound effects after a certain amount of spins
Posts: 424
Threads: 55
Joined: Feb 2019
There most definetely used to be a message when spinning. I distinctly remember being very impressed when I was new when Chris Firewood arrested me and took gun that I stole from the detective and spinned the gun around, all casual like. I wasn't even mad
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BYOND Username: zjdtmkhzt
Character Name: Trigger Len