10-03-2018, 11:49 AM 
	
	
	
		Moving in fluids once prevents living objects (whether from wraith, soulsteel, or anima) from doing the spooky float animation.
	
	
	
	
	
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					Trivial Moving in fluids prevents soulsteel objects from animating
				 
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		10-03-2018, 11:49 AM 
	
	 
	
		Moving in fluids once prevents living objects (whether from wraith, soulsteel, or anima) from doing the spooky float animation.
	 
	
	
	
	
		
		
		10-03-2018, 01:53 PM 
	
	 
	
		We need to get you a special tag on the forums, "Debugger"   
	
	
	
	
 
	
		
		
		10-26-2018, 11:29 AM 
	
	 
	
		this is due to how byond / our animation handling works 
	
	
	
	
we can't easily combine animations 
		
		
		10-27-2018, 04:44 AM 
	
	 
	
	
	
	
	
		
		
		10-29-2018, 11:27 AM 
	
	 
	
		The new animation overrides the old animation. When the new animation ends, our system doesn't know to re-apply the old animation (that information isn't tracked). This could be fixed but it's definitely non-trivial.
	 
	
	
	
	
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