10-20-2016, 12:14 PM
When I say "mess", I refer to any sort of thing on the floor that doesn't belong there, but usually won't cause harm, such as dirt and vomit.
So, my favorite role in this beautifully violent game is the Janitor, which may seem odd seeing as how "useless" that they are. Well, they're not! In my opinion, they're vital to the continued sanity of the crew itself, as a dirty station will make people just... Not care.
So, the janitor has the responsibility of cleaning, but, on the more roleplay based servers, the station doesn't tend to get as dirty as it usually does, due to higher crew competence (still incompetent). This leaves the janitor with very little to do, and I personally hate not having anything to do, much more than being overwhelmed with a filthy station. To give the janitor more stuff to do, I created a list of additions and tweaks.
First things first, add new sources of mess. The main addition listed here will be a cleanliness system for crew and clothing. Everyone starts next to their bed in their crew quarters (For the NSS Destiny anyways), with their own bed (inspecting the bed will let you know whose it is) as well as locker that can only be opened with their ID. They also start with 2 sets of clothes, both with nametags built in. One set will start in their locker and the other will be on them. As time goes on, one's clothes and body will become more and more dirty, even if they don't really do much (They must be moving around and stuff to become dirty though. Sweat and stuff). However, certain things will make you and your clothes even dirtier, such as:
Now, this would add a sizeable amount of content, and the lockers and laundromat would need space to exist. On the Destiny, the crew quarters hallway would need to be widened by 4 tiles to fit the lockers, or would need to be lengthened instead of widened. Also, there'd need to be a brand new laundromat somewhere. I'm thinking of that little area below escape which houses the second bathroom and little useless maintenance closet, since it's the only useless space available and it's close to the crew quarters.
That was the main gist of this post, but, I have a few other additions to make the Janitor's life easier.
Please, provide any criticisms you have for this! Also any ideas to build upon this or maybe remove some bits would be nice as well. Hopefully at least some of this will be added, if not a lot or all.
So, my favorite role in this beautifully violent game is the Janitor, which may seem odd seeing as how "useless" that they are. Well, they're not! In my opinion, they're vital to the continued sanity of the crew itself, as a dirty station will make people just... Not care.
So, the janitor has the responsibility of cleaning, but, on the more roleplay based servers, the station doesn't tend to get as dirty as it usually does, due to higher crew competence (still incompetent). This leaves the janitor with very little to do, and I personally hate not having anything to do, much more than being overwhelmed with a filthy station. To give the janitor more stuff to do, I created a list of additions and tweaks.
First things first, add new sources of mess. The main addition listed here will be a cleanliness system for crew and clothing. Everyone starts next to their bed in their crew quarters (For the NSS Destiny anyways), with their own bed (inspecting the bed will let you know whose it is) as well as locker that can only be opened with their ID. They also start with 2 sets of clothes, both with nametags built in. One set will start in their locker and the other will be on them. As time goes on, one's clothes and body will become more and more dirty, even if they don't really do much (They must be moving around and stuff to become dirty though. Sweat and stuff). However, certain things will make you and your clothes even dirtier, such as:
- Cooking
- Throwing up
- Bleeding/being bled on
- Working with machines (motor oil and grime)
- Being around mess/falling into mess
- Running a lot
- Handling dirty things
- Pissing yourself
- Wearing filthy clothes/Being dirty (makes your clothes dirty)
- Not wearing deodorant
- Slightly slowed movement
- Chatlog constantly bugging you about filth
- More likely to catch disease
- Spreading filth everywhere, pissing off the Janitor
- In roleplay people *should* avoid you.
- Your sprite will be covered in god knows what
Now, this would add a sizeable amount of content, and the lockers and laundromat would need space to exist. On the Destiny, the crew quarters hallway would need to be widened by 4 tiles to fit the lockers, or would need to be lengthened instead of widened. Also, there'd need to be a brand new laundromat somewhere. I'm thinking of that little area below escape which houses the second bathroom and little useless maintenance closet, since it's the only useless space available and it's close to the crew quarters.
That was the main gist of this post, but, I have a few other additions to make the Janitor's life easier.
- PDA alerts when a mess is detected (can be toggled)
- Letting the mop bucket store trash bags and wet floor signs
- Toggle feature on the Buff-R-Matic
- A second set of galoshes
- Push brooms that will sweep items in one direction (every item on one floor tile)
- Vacuums that suck up any small items on the floor and put them into a bag which can be emptied. Also can suck up any ghosts, trapping them.
Please, provide any criticisms you have for this! Also any ideas to build upon this or maybe remove some bits would be nice as well. Hopefully at least some of this will be added, if not a lot or all.