Expanding on the Janitor's Duties - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Expanding on the Janitor's Duties (/showthread.php?tid=7317) |
Expanding on the Janitor's Duties - aft2001 - 10-20-2016 When I say "mess", I refer to any sort of thing on the floor that doesn't belong there, but usually won't cause harm, such as dirt and vomit. So, my favorite role in this beautifully violent game is the Janitor, which may seem odd seeing as how "useless" that they are. Well, they're not! In my opinion, they're vital to the continued sanity of the crew itself, as a dirty station will make people just... Not care. So, the janitor has the responsibility of cleaning, but, on the more roleplay based servers, the station doesn't tend to get as dirty as it usually does, due to higher crew competence (still incompetent). This leaves the janitor with very little to do, and I personally hate not having anything to do, much more than being overwhelmed with a filthy station. To give the janitor more stuff to do, I created a list of additions and tweaks. First things first, add new sources of mess. The main addition listed here will be a cleanliness system for crew and clothing. Everyone starts next to their bed in their crew quarters (For the NSS Destiny anyways), with their own bed (inspecting the bed will let you know whose it is) as well as locker that can only be opened with their ID. They also start with 2 sets of clothes, both with nametags built in. One set will start in their locker and the other will be on them. As time goes on, one's clothes and body will become more and more dirty, even if they don't really do much (They must be moving around and stuff to become dirty though. Sweat and stuff). However, certain things will make you and your clothes even dirtier, such as:
Now, this would add a sizeable amount of content, and the lockers and laundromat would need space to exist. On the Destiny, the crew quarters hallway would need to be widened by 4 tiles to fit the lockers, or would need to be lengthened instead of widened. Also, there'd need to be a brand new laundromat somewhere. I'm thinking of that little area below escape which houses the second bathroom and little useless maintenance closet, since it's the only useless space available and it's close to the crew quarters. That was the main gist of this post, but, I have a few other additions to make the Janitor's life easier.
Please, provide any criticisms you have for this! Also any ideas to build upon this or maybe remove some bits would be nice as well. Hopefully at least some of this will be added, if not a lot or all. RE: Expanding on the Janitor's Duties - Nnystyxx - 10-20-2016 We already have a laundromat, it's right next to the crew quarters (it also functions as a bathroom). It has clothing makers, sinks, a thing of space cleaner, etc I totally support the vacuum/push broom stuff. Also maybe an incinerator laser that is only for trash and critters unless emagged, a la Viscera Cleanup Detail (it could also fix bullet holes since i don't think anything fixes bullet holes!!) BASICALLY THIS IS ALL COOL!! RE: Expanding on the Janitor's Duties - aft2001 - 10-20-2016 (10-20-2016, 12:20 PM)Nnystyxx Wrote: We already have a laundromat Well, what I meant was a proper laundromat, with tables, ironing boards, washing machines, and driers. Also a uniform manufacturer. Also the Destiny doesn't actually have a laundromat. Now, with the laser, that sounds a bit much, since you can always dump things in disposals. However, I would love a sort of "port" for the trash carts. You put them on top of the port, and you open it, and everything that's not a bulky item gets sucked in and put into disposals. And yes, it'd be great to be able to fix up bullet holes. Maybe welders? RE: Expanding on the Janitor's Duties - Burrito Justice - 10-20-2016 There appears to be a couple of threads regarding janitors in the Ideas section. This is a pretty comprehensive list and I think much of it could integrate into the Motives system. RE: Expanding on the Janitor's Duties - Nnystyxx - 10-20-2016 Welders fixing holes, ye Trash cart port, also ye RE: Expanding on the Janitor's Duties - aft2001 - 10-20-2016 Pretty major news regarding janitor! Haine has added the option to toggle the Buff-R-Matic and checking how much stuff is in the holding tank! I'm one of the first players to test it out ingame, and it works perfectly. So, yay! RE: Expanding on the Janitor's Duties - Fonduede - 10-23-2016 (10-20-2016, 03:10 PM)aft2001 Wrote: Pretty major news regarding janitor! I submitted a bug report a while ago that concerned those problems, and it's awesome that those have been fixed. The big thing I found was that materials in the buffer tank weren't reacting properly to heat, IE I filled the tank with weld fuel, and while I could set the fuel on the floor on fire, it didnt get into the tank and cause a giant buffer explosion. Any progress on that? |