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Updating the LDM vfx
#1
Liquid dark matter is an extremely cool and weird chemical, but its vfx and sfx currently looks like the wacky world of miniature golf with egene levy and sounds like a vacuum cleaner. Gravity artifacts and the whole singulo and white hole sound effect set is in the game already, I'd really like to see some of that ZHOOMP, VWOIB *gestures light bending* for LDM.

I can see how just straight up giving it the light bending from gravity artifacts could make byond very sad given that it is very very possible to make a flamethrower with LDM, but I'm no graphics scientist.
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