Goonstation Forums
Updating the LDM vfx - Printable Version

+- Goonstation Forums (https://forum.ss13.co)
+-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6)
+--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8)
+--- Thread: Updating the LDM vfx (/showthread.php?tid=23703)



Updating the LDM vfx - WyrdDoe - 03-13-2025

Liquid dark matter is an extremely cool and weird chemical, but its vfx and sfx currently looks like the wacky world of miniature golf with egene levy and sounds like a vacuum cleaner. Gravity artifacts and the whole singulo and white hole sound effect set is in the game already, I'd really like to see some of that ZHOOMP, VWOIB *gestures light bending* for LDM.

I can see how just straight up giving it the light bending from gravity artifacts could make byond very sad given that it is very very possible to make a flamethrower with LDM, but I'm no graphics scientist.