Posts: 2,022
Threads: 68
Joined: Jun 2016
BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
Currently, we seem to get the same gamemode repeatedly and then a different gamemode a couple of times in a row. My suggestion is, when a gamemode happens, make it less likely to happen in the next round, so we don't get 3 blob rounds in a row, or 3 wiz rounds, etc.
Posts: 1,912
Threads: 370
Joined: Mar 2013
BYOND Username: babayetu83
Character Name: Discount Dan, Benjamin Sisko
just remove blob/wizard only rounds and put them in mixed mode
so instead of having a blob round that lasts 10 minutes we have traitor/changeling+blob/wizard
Posts: 2,039
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
true randomness does not seem random as learned by apple
Posts: 2,552
Threads: 33
Joined: Oct 2014
The one that tends to kill me is double nuke ops - and I like nukeops.
I like the concept, but I also don't want game modes predictable. I guess that all depends on the execution.