05-28-2018, 06:13 AM
I am curious as to what people think are the most broken parts of Goonstation right now. What negatively affects the round the most, in your opinion? Hopefully this topic can serve as a signpost to bored coders looking to tune things up.
I'll get started with what I think is the biggest, but also most intractable bug currently standing: repressurization. Once atmos is drained from an area, some glitch makes it nigh impossible to restore. Open all the high-capacity air canisters on the station and the pressure front will crawl forward for a while and then fade away into nothing, no matter how diligent you were in filling every hole and rebuilding every wall. Unfortunately this would be deep atmos work, a territory that eats coder sanity, so the bug stands uncontested today.
I'll get started with what I think is the biggest, but also most intractable bug currently standing: repressurization. Once atmos is drained from an area, some glitch makes it nigh impossible to restore. Open all the high-capacity air canisters on the station and the pressure front will crawl forward for a while and then fade away into nothing, no matter how diligent you were in filling every hole and rebuilding every wall. Unfortunately this would be deep atmos work, a territory that eats coder sanity, so the bug stands uncontested today.