Posts: 2,022
	Threads: 68
	Joined: Jun 2016
	
BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
	
 
	
	
		Currently, we seem to get the same gamemode repeatedly and then a different gamemode a couple of times in a row. My suggestion is, when a gamemode happens, make it less likely to happen in the next round, so we don't get 3 blob rounds in a row, or 3 wiz rounds, etc.
	
	
	
	
	
 
 
	
	
	
		
	Posts: 1,912
	Threads: 370
	Joined: Mar 2013
	
BYOND Username: babayetu83
Character Name: Discount Dan, Benjamin Sisko
	
 
	
	
		just remove blob/wizard only rounds and put them in mixed mode 
so instead of having a blob round that lasts 10 minutes we have traitor/changeling+blob/wizard
	
	
	
	
	
 
 
	
	
	
		
	Posts: 2,100
	Threads: 65
	Joined: Nov 2014
	
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
	
 
	
	
		true randomness does not seem random as learned by apple
	
	
	
	
	
 
 
	
	
	
		
	Posts: 2,552
	Threads: 33
	Joined: Oct 2014
	
	
 
	
	
		The one that tends to kill me is double nuke ops - and I like nukeops.
I like the concept, but I also don't want game modes predictable. I guess that all depends on the execution.