Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Antag type: Hardmode traitor
#31
That's what I meant, station-leveling is usually accomplished through chemistry/toxins/a shitton of pipe bombs, none of which require traitor items. Heck, you can get a fully kitted out artypod without spending a single tc.
Reply
#32
BaneOfGiygas Wrote:I like this. I—and you're free to disagree with me—have always viewed the "load up on sabers/guns/whatever and start shooting everyone in sight" method as a bit of a cop-out as far as traitor strategy is concerned, and I always love facing off against the more devious and underhanded types.
I hardly ever see rampage traitors these days - it's much more common for someone to grab an agent card, sleepypen, and/or emag and stealthily wreck things. On the other hand, without traitor items, it's much more difficult to do meaningful damage without resorting to smokes, bombs, or lasers.
Reply
#33
Grey tides are hitler and I'd love to be a hard mode traitor.
Reply
#34
Grayshift Wrote:Don't think of it as "aw man, I got nerfed traitor and not actual traitor," think of it as "I got antag and not non-antag!" Remember, hardmode traitors would cost "antag budget" than any other type, so you'd end up with more antag rounds overall with them in.

As for it being an optional thing, no. The point is to push people into being creative and devious. Making it opt-in only defeats the purpose of reaching the exact sort of artless rampagers it's meant to address. You can certainly opt-out - but your alternative would be non-antag, not full-fledged traitor.

If existing traitors want to go hardmode, they already have the option via macrobomb.


Also by having a role dedicated entirely to being devious, we could see more secret devious options pop up.

This is a role practically dedicated to ghetto weapons and home made explosives.
Reply
#35
I do wish to see something like this implemented.


We could perhaps have a little back story along the lines of rebel/defective clones with an increased aggressivity issue who just want to cause chaos rather than "budget syndicate traitors".

It would fit in very well with the hints that SS13 is entirely crewed by clones.


(Still make it part of traitors so people cannot opt out of hardcore)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)