Posts: 254
Threads: 34
Joined: Mar 2015
So. After trying to crush a locked up ling, I made the unpleasant discovery that apparently the order of things triggers in such a way that the brig is destroyed with sufficient time to let the prisoner run free. I don't know if this is intended or not, but it sure feels silly!
Posts: 959
Threads: 27
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BYOND Username: BlackPhoenix0928
This has been a thing for quite a while, and appears to be intended. Gives the person a last chance...and also I doubt it could be fixed in code.
Posts: 684
Threads: 56
Joined: May 2014
This also works with the Buffomatic.
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Threads: 10
Joined: Jan 2015
BYOND Username: Vunterslaush
Also works with lockers, crates, carts, the clown car, segways, and body bags. It would probably also work with the port-a-medbay if you're wiling to go and look for it. This may just work with anything that your mob can be inside.