Port-a-brig in the crusher - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Features (https://forum.ss13.co/forumdisplay.php?fid=23) +---- Thread: Port-a-brig in the crusher (/showthread.php?tid=5121) |
Port-a-brig in the crusher - Tom Clancy's Gay Ghost - 07-15-2015 So. After trying to crush a locked up ling, I made the unpleasant discovery that apparently the order of things triggers in such a way that the brig is destroyed with sufficient time to let the prisoner run free. I don't know if this is intended or not, but it sure feels silly! Re: Port-a-brig in the crusher - BlackPhoenix - 07-15-2015 This has been a thing for quite a while, and appears to be intended. Gives the person a last chance...and also I doubt it could be fixed in code. Re: Port-a-brig in the crusher - Grek - 07-15-2015 This also works with the Buffomatic. Re: Port-a-brig in the crusher - Vunterslaush - 07-15-2015 Also works with lockers, crates, carts, the clown car, segways, and body bags. It would probably also work with the port-a-medbay if you're wiling to go and look for it. This may just work with anything that your mob can be inside. |