04-18-2025, 01:23 PM
Characters: Ishmael Belmont, Athena Europa, HZ-931 Kingfisher, Anna Wager
BYOND Username: SomeOlFellow
Discord username (if you are on our discord): SomeOlFellow
Recommended by (if applicable):
Goon servers you play: Both RP servers
Reason for application: I am looking to be a Head of Security to help train officers, gain more experience in a new role, and be able to help struggling security teams. I also feel it’d open up new opportunities for me in roleplay and teach me things I couldn’t learn as a regular secoff.
Security experience (300-word minimum): I play almost exclusively security, with some command play here and there as Athena, who often helps security if a HoS isn’t present. I have always found security to be the most enjoyable department to work in, as it allows me to engage with antags in a way that no other job can, except perhaps the captain. I’ve won plenty of fights and lost just as many, learning the best I can whenever I can. As a secoff, I try to be a bit of an anchor. Trying to keep radio chatter going, making sure an officer is alright if they aren’t responding on the radio, and following hunches if we lack evidence to set us on the right track. Being reliable is what I aim for: someone you can look to for solid advice, someone who will back you up if you call for them, and someone who will try to help things escalate at a reasonable pace, taking things slow and rationally early round while becoming more aggressive and distrustful later on. Although I always take it on a case-by-case basis, if someone seems like a new antag, I’ll generally point this out subtly to the team and suggest we be a bit easier on them, and ask in OOC if they’re confused on anything and assure them that the first arrest isn’t an immediate execution.
I’ve taught a fair number of people not only the department's fundamentals, such as secmate and how the barrier works, but also various combat tips, including how to flip someone over or block a grab to help them survive against some of the challenges we may face. Many of these skills took me a long time to learn, so teaching how blocking works and some hotkeys, such as C, V, and Z, is something I enjoy doing. People appreciate it, as it makes the game much easier to play.
I’d also add that I’ve fought every threat a station can face besides a werewolf and a flock mind, but as I play exclusively on RP, I don’t think this is a big concern. I also gained a decent amount of experience as an antag and know how they work, allowing me to adjust my approach to them accordingly.
Answer two or more of the following:
What is a security gimmick you’ve wanted to run?
I think it’d be fun to have everyone go undercover. Wear the clothes of other jobs, fake IDs, all that stuff to catch antagonists off-guard and confuse the crew. This is bound to backfire spectacularly, but it’d be fun to play out and see what happens.
BYOND Username: SomeOlFellow
Discord username (if you are on our discord): SomeOlFellow
Recommended by (if applicable):
Goon servers you play: Both RP servers
Reason for application: I am looking to be a Head of Security to help train officers, gain more experience in a new role, and be able to help struggling security teams. I also feel it’d open up new opportunities for me in roleplay and teach me things I couldn’t learn as a regular secoff.
Security experience (300-word minimum): I play almost exclusively security, with some command play here and there as Athena, who often helps security if a HoS isn’t present. I have always found security to be the most enjoyable department to work in, as it allows me to engage with antags in a way that no other job can, except perhaps the captain. I’ve won plenty of fights and lost just as many, learning the best I can whenever I can. As a secoff, I try to be a bit of an anchor. Trying to keep radio chatter going, making sure an officer is alright if they aren’t responding on the radio, and following hunches if we lack evidence to set us on the right track. Being reliable is what I aim for: someone you can look to for solid advice, someone who will back you up if you call for them, and someone who will try to help things escalate at a reasonable pace, taking things slow and rationally early round while becoming more aggressive and distrustful later on. Although I always take it on a case-by-case basis, if someone seems like a new antag, I’ll generally point this out subtly to the team and suggest we be a bit easier on them, and ask in OOC if they’re confused on anything and assure them that the first arrest isn’t an immediate execution.
I’ve taught a fair number of people not only the department's fundamentals, such as secmate and how the barrier works, but also various combat tips, including how to flip someone over or block a grab to help them survive against some of the challenges we may face. Many of these skills took me a long time to learn, so teaching how blocking works and some hotkeys, such as C, V, and Z, is something I enjoy doing. People appreciate it, as it makes the game much easier to play.
I’d also add that I’ve fought every threat a station can face besides a werewolf and a flock mind, but as I play exclusively on RP, I don’t think this is a big concern. I also gained a decent amount of experience as an antag and know how they work, allowing me to adjust my approach to them accordingly.
Answer two or more of the following:
- What advice would you give to other sec players?
- What was one of your favorite security moments?
- What improvements or changes do you think would benefit security players?
- Describe any differences in your playstyle when part of a full security team and when being the only security officer.
What is a security gimmick you’ve wanted to run?
I think it’d be fun to have everyone go undercover. Wear the clothes of other jobs, fake IDs, all that stuff to catch antagonists off-guard and confuse the crew. This is bound to backfire spectacularly, but it’d be fun to play out and see what happens.