Posts: 16
Threads: 5
Joined: Sep 2012
I think the title is fairly self-explanatory. Add firefighters as a late-join job with some basic all-around access, since fire is an ever-present danger on NT facilities, and it's not like the engineering staff ever does anything about them either.
Spawning equipment would include:
- Firesuit and firefighter helm (obviously)
- A fire extinguisher
- Box of fire grenades
- Guaranteed oxygen bottle in box
- Burn first aid kit
- Crowbar
Granted, the amount of gear might be a bit generous for most late-join jobs, but consider that regional directors get an AA ID.
Posts: 2,042
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
no imo, this is the job of all crewmembers, and specifically engineers
Posts: 2,456
Threads: 113
Joined: Feb 2017
BYOND Username: Technature
Engineers do too little as it is. Don't give them more of an excuse to sit around and catch fire in the engine.
Posts: 1,716
Threads: 74
Joined: Aug 2017
BYOND Username: Wisecrack34
Character Name: Ereven Nailo
Fire Fighters but they get wrestling belts and can tackle fires out
Posts: 1,579
Threads: 201
Joined: Aug 2019
BYOND Username: Cthucky
Firefighters but
they're pokemon.
Posts: 228
Threads: 16
Joined: May 2020
BYOND Username: DJ-Fireball_RESIGNED
What if instead of an actual job there was just a spot with all this equitment in one place instead of scattered around engineering storage? Make it more a sub-class of engineer than a new slot entirely.
Posts: 2,456
Threads: 113
Joined: Feb 2017
BYOND Username: Technature
10-22-2020, 08:25 AM
(This post was last modified: 10-22-2020, 08:26 AM by Technature. Edited 1 time in total.)
So people generally only play Cog1 so I can't say 100% for sure on other maps, but I know there is a room where all the Fire fighting equipment is stored.
If the other maps don't do this they should, yes.