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Post Author Forum Replies Views Posted [asc]
    Thread: An argument for buffing the Powergloves
Post: Re: An argument for buffing the Powergloves

Wouldn't rubber just cause the projected lightning bolt from power gloves to arc around them (typically to the body of the wearer)? I thought it was that rubber doesn't conduct electricity because it ...
langricr Ideas & Suggestions 10 4,305 09-11-2013, 05:43 PM
    Thread: Selecting a starter module as a cyborg.
Post: Selecting a starter module as a cyborg.

A simple bug, if you're selecting a cyborg module and it gets interrupted (a connection failure in my case), you are unable to attempt to select your starting module upon reattempting.
langricr Resolved 4 2,340 08-10-2013, 12:28 AM
    Thread: Ghosts need to be able to fart
Post: Re: Ghosts need to be able to fart

Crumplehat Wrote: -- I second the ghost house idea. Perhaps a zlevel with a bunch of ghost goggles on it so people who go there can see ALL THE SPOOOOOOOOOOOKY GHOSTS. -- Oh this would be great, we'...
langricr Ideas & Suggestions 23 9,171 07-21-2013, 10:32 PM
    Thread: Diminishing returns on consecutive stuns.
Post: Diminishing returns on consecutive stuns.

Regarding how some items and abilities can stun you flat for numerous precious seconds and how easy it is to completely refresh that stun, I think that the repeated whacking of someone with a stun sti...
langricr Ideas & Suggestions 10 4,482 07-21-2013, 08:46 AM
    Thread: Reinforce chemistry
Post: Re: Reinforce chemistry

Maybe instead put a floor bot in the science closet where they always get their precious precious welding fuel.
langricr Ideas & Suggestions 6 3,086 07-19-2013, 04:24 AM
    Thread: Vampire Bloodsucking Change
Post: Vampire Bloodsucking Change

A lot of people have talked about vampires being so OP in-game, and I had an idea for a way of sorts to balance it out. What if when a vampire is sucking blood, they ingest some of the chemicals in th...
langricr Ideas & Suggestions 13 5,225 07-19-2013, 01:37 AM