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Thread: Roland T. Dapperman or Lisi, LLJK #1, Approx. 9:40PM CST
Post: Re: Roland T. Dapperman or Lisi, LLJK #1, Approx. ...
Cogwerks Wrote:
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You really aren't owed any personal confirmation of admin decisions or actions.
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I know, but compared to the admins that do confirm, I consider this admin bad. |
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johnsonblack |
Archived
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8 |
5,505 |
08-20-2013, 08:56 PM |
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Thread: Roland T. Dapperman or Lisi, LLJK #1, Approx. 9:40PM CST
Post: Roland T. Dapperman or Lisi, LLJK #1, Approx. 9:40...
Admin name: Roland T. Dapperman or Lisi (They were on when I adminwho'd)
Server: LLJK #1
Date/Time: Approx. 9:40PM CST
My username: Ilovetoeatcats
Synopsis: The detective was going to gib me for b... |
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johnsonblack |
Archived
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8 |
5,505 |
08-20-2013, 08:18 PM |
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Thread: BSOD help me please!!
Post: Re: BSOD help me please!!
Re-seat the ram then post this on a computer help forum. |
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johnsonblack |
General Discussion
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12 |
5,426 |
08-13-2013, 05:27 PM |
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Thread: Sort Magic Target List By Standing / Down
Post: Re: Sort Magic Target List By Standing / Down
jflan17 Wrote:
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Maybe you should have looked at their name. I hated this when I first started but now I like the tension it creates.
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I can't hover over someone and look at the bottom left of th... |
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johnsonblack |
Ideas & Suggestions
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9 |
4,249 |
08-12-2013, 05:14 PM |
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Thread: Sort Magic Target List By Standing / Down
Post: Sort Magic Target List By Standing / Down
When choosing to shoot a projectile or cast a ranged spell (includes changeling spit), the list of players should be sorted by whether they are standing or laying down.
Instead of:
Obama
Weedgoku
Pat... |
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johnsonblack |
Ideas & Suggestions
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9 |
4,249 |
08-12-2013, 02:51 PM |
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Thread: Changeling's Neurotox Is Now Lethal?
Post: Re: Changeling's Neurotox Is Now Lethal?
Can't the changeling just go around stinging everyone forever? I think it's a little OP in the current state. I thought you used to be able to wake up from a sting. |
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johnsonblack |
Ideas & Suggestions
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15 |
6,454 |
08-08-2013, 01:18 AM |
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Thread: Cogmap Interactive Coordinate Map
Post: Re: Cogmap Interactive Coordinate Map
BlackPhoenix Wrote:
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Uggh....can we -not- do this? Telescience is easy to learn, but you have to actually -get- to a place to figure out it's coordinates. With this, you're giving them away to ever... |
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johnsonblack |
General Discussion
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37 |
15,079 |
08-07-2013, 08:22 PM |
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Thread: Cogmap Interactive Coordinate Map
Post: Cogmap Interactive Coordinate Map
Hey guys I just whipped this up.
http://ss13map.x10.mx/
It lets you scroll around the map, click any tile and see the coordinates.
I just adapted the code from my previous project for mushroom stat... |
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johnsonblack |
General Discussion
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37 |
15,079 |
08-07-2013, 05:13 PM |
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Thread: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREAD
Post: Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEED...
The windows behind the ! signs on the right side of the research teleporter can not be interacted with, fixed, or broken via hand.
Someone was warped by a teleporter accident into that window and had... |
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johnsonblack |
Ideas & Suggestions
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227 |
82,414 |
08-07-2013, 12:57 AM |
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Thread: Medbay Vitals monitors and IV Bags
Post: Medbay Vitals monitors and IV Bags
Medbay Vitals MonitorsAdd some monitors, like the one in robotics, to the operating tables in the medbay.
Beeps and flashes according to patient health status
Add a sound effect if the patient flat-... |
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johnsonblack |
Ideas & Suggestions
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3 |
2,095 |
08-07-2013, 12:54 AM |
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Thread: Hydroponics Feedback
Post: Re: Hydroponics Feedback
I really don't like how you have to run around holding only one seed in each hand.
A fill-able seed planter would be nice. It would only hold one type of seed at a time, and up to a reasonable limit ... |
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johnsonblack |
Ideas & Suggestions
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120 |
41,527 |
12-27-2012, 11:10 PM |
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Thread: ThinkDOS Networking Bugs
Post: Re: ThinkDOS Networking Bugs
mozi Wrote:
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You can't change the freq. on the limited wireless card, that's what makes it "limited." You need the real wireless card, only obtainable by hacking the Computech dispenser.
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Ah, th... |
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johnsonblack |
Resolved
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2 |
2,068 |
12-10-2012, 11:45 AM |
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Thread: Syndicate borgs have default 3 laws
Post: Re: Syndicate borgs have default 3 laws
Don't you have a fourth law that lets you break your other laws?
I remember having a fellow robotics doctor unknowingly put me into a syndicate robot I had ordered. I then murdered the AI, so I remem... |
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johnsonblack |
Resolved
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3 |
2,386 |
12-10-2012, 09:25 AM |
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Thread: ThinkDOS Networking Bugs
Post: ThinkDOS Networking Bugs
I was experimenting with ThinkDOS on my last play, I wanted to try sending PDAs messages.
I followed the forum tutorial (http://autisticpowers.info/ss13/wiki/Ad ... o_ThinkDOS (http://autisticpowers.i... |
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johnsonblack |
Resolved
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2 |
2,068 |
12-10-2012, 09:22 AM |
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Thread: Teleporter Program
Post: Re: Teleporter Program
Here's the interactive map with the teleporter stuff removed.
http://www.mediafire.com/?n251s3gpig74wg3 (http://www.mediafire.com/?n251s3gpig74wg3) |
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johnsonblack |
General Discussion
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13 |
6,433 |
12-08-2012, 12:08 PM |
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Thread: Teleporter Program
Post: Teleporter Program
I wanted to program something for ss13, and I was tired of having to use paper and pencil for the teleporter lab, so I wrote a small javascript program.
It can tell you what X and Y to use if you wan... |
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johnsonblack |
General Discussion
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13 |
6,433 |
12-07-2012, 10:55 AM |