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Post Author Forum Replies Views Posted [asc]
    Thread: Chain of Command: Captain or HoS
Post: RE: Chain of Command: Captain or HoS

I think if the captain wants to change the rules around and the HOS doesn't want to do that, they can either try to convince them otherwise, mutiny or remove captain from duty, or passive-aggressively...
zibbazabba905 General Discussion 95 60,439 09-28-2016, 05:26 PM
    Thread: Materials and fabricators
Post: Materials and fabricators

I know there's a current rewrite with the materials, that's partially why I'm adding this If I make a 3rd material with the smelter and put that into a fabricator, it still tells me there's not eno...
zibbazabba905 Resolved 0 1,039 09-17-2016, 06:53 PM
    Thread: Sound bugs as ghost
Post: Sound bugs as ghost

When observing someone, all the sounds stop Some of the space noises/hums will persist after re-entering the station as a ghost, most notably the GLOMAR Salvager/Thrifty B.O.B station
zibbazabba905 Resolved 0 1,091 11-19-2015, 12:29 PM
    Thread: Longer Rounds?
Post: Re: Longer Rounds?

Maybe that respawn command could be used if someone dies inn the first 3-5 minutes of their game
zibbazabba905 General Discussion 91 30,640 08-20-2015, 03:22 PM
    Thread: Best moments ever thread 2.0
Post: Re: Best moments ever thread 2.0

So I was playing as a medical, wandering around and got attacked from a boxer. I ignored him because I was delivering a bee to hydroponics. On the way back, that same boxer was dieing, so I went up to...
zibbazabba905 General Discussion 2,610 1,078,181 08-14-2015, 04:48 PM
    Thread: Ingame Tutorial.
Post: Re: Ingame Tutorial.

How would one go about making a VR level? I'd like to do a tutorial in sosomething like that and keep it next to the tour bot Murray
zibbazabba905 Ideas & Suggestions 17 6,385 08-06-2015, 05:50 PM
    Thread: Longer Rounds?
Post: Re: Longer Rounds?

When I'm playing AI I ask at around 45 minutes and then every 20 minutes, and if I get no objections then ill call it, usually its rounds with no security or no heads left and the janitor is the highe...
zibbazabba905 General Discussion 91 30,640 08-03-2015, 07:55 PM
    Thread: Overheard On The Station (And Elsewhere)
Post: Re: Overheard On The Station (And Elsewhere)

more seen on the station than heard, but I also assume I'm also late to the party on this... [spoiler]http://i.imgur.com/35trOqn.png[/spoiler]
zibbazabba905 General Discussion 1,588 706,186 07-30-2015, 05:01 PM
    Thread: Round Beginning Security Popup.
Post: Re: Round Beginning Security Popup.

I don't think people should play security until they've Read the wiki Learned goonstation Reread the wiki Learned byond Read the wiki front to back Become good in a different field Read the wiki back...
zibbazabba905 Ideas & Suggestions 33 11,299 07-30-2015, 02:26 PM
    Thread: Salt/Patches/Surgical shield
Post: Re: Salt/Patches/Surgical shield

Also if one could empty out iv bags into a beaker would be cool too
zibbazabba905 Ideas & Suggestions 3 1,866 07-26-2015, 12:56 AM
    Thread: Salt/Patches/Surgical shield
Post: Salt/Patches/Surgical shield

Just some ideas I've had A line of salt should cause ghost players to appear for a second or two, just for fun Should be able to cut patches in half to make mini patches like from the med vendors The ...
zibbazabba905 Ideas & Suggestions 3 1,866 07-25-2015, 11:08 PM