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Post Author Forum Replies Views Posted [asc]
    Thread: Material conversion rates
Post: Material conversion rates

With the material rewrite going on, I'm not sure just how much one bar is supposed to represent in terms of fabricator material units anymore, but as it stands one bar is produced for every sheet put ...
Z3shep Resolved 0 1,078 09-14-2016, 05:13 PM
    Thread: Building tables
Post: Building tables

http://i.imgur.com/oHgSr82.png?1 Newly built tables are at the top layer and are completely unaffected by the lighting engine. If you squint, you'll see a sheet of metal hidden underneath the ce...
Z3shep Resolved 0 983 07-03-2016, 07:24 PM
    Thread: The RegEx Replace and RegEx Find MechComp components do not work
Post: RE: The RegEx Replace and RegEx Find MechComp comp...

The syntax for the RegEx Replace component used to be /find/replace/flags. Now that RegEx components interpret slashes literally, the syntax to Replace is... What, exactly?
Z3shep Resolved 6 4,541 06-16-2016, 06:29 PM
    Thread: [Feature] Paper Booklets
Post: [Feature] Paper Booklets

I made a patch that allows papers to be stapled together into booklets. The procedure: Have a stapler in hand. Pick up a piece of paper and use it on another one. The papers will be stapled tog...
Z3shep Implemented 1 1,993 03-19-2016, 08:47 PM
    Thread: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Post: Re: Cogmap 2: Map Harder

Hello, I'm just here to put out my dumb and probably bad opinions on the doors thing. I think the big problem here is clashing perspectives. The horizontal walls are drawn in the same isometric-esque...
Z3shep Ideas & Suggestions 595 212,039 08-31-2015, 10:23 PM
    Thread: Dead men draw no sprites
Post: Re: Dead men draw no sprites

BaneOfGiygas Wrote: -- I like the concept and overall style, but the color scheme is something that's really throwing me off. Maybe something more traditionally jester-y like blue and yellow or some...
Z3shep Sprites 9 5,000 08-20-2015, 06:29 PM
    Thread: Dead men draw no sprites
Post: Dead men draw no sprites

Ask and you shall receive (this time) Behold, the Jester! http://i.imgur.com/08srK94.png Jester Robe http://i.imgur.com/YANTmm3.png Worn http://i.imgur.com/uL6E7Nj.png Jester Socks http://i.imgur.c...
Z3shep Sprites 9 5,000 08-20-2015, 02:36 PM
    Thread: Dead men draw no sprites
Post: Dead men draw no sprites

Predisposition, I suppose. I regret calling them bad in the first place because I don't want it to come off as compliment bait, which why I knocked it off a slight bit in the previous batch. The first...
Z3shep Sprites 9 5,000 08-18-2015, 09:24 PM
    Thread: Dead men draw no sprites
Post: Dead men draw no sprites

another batch of fresh shit http://i.imgur.com/ocxsioy.png A syndicate dagger resprite, with 100% more barely noticeable woodcarving http://i.imgur.com/poLtKXI.png Based off of some improvised weapo...
Z3shep Sprites 9 5,000 08-18-2015, 02:17 PM
    Thread: Dead men draw no sprites
Post: Dead men draw no sprites

more sprites fresh from the toilet Horrible Jester Staff/Wand http://i.imgur.com/YGlNiQ6.png?1 In-hand http://i.imgur.com/fL4mkbx.png bop Horrible Jester Hat http://i.imgur.com/x24dnoR.png Worn htt...
Z3shep Sprites 9 5,000 08-18-2015, 01:37 AM
    Thread: Dead men draw no sprites
Post: Dead men draw no sprites

Welcome, weary traveler, to hell my sprite thread thing. Sit down, have some coffee. Horrible Coffea Arabica Tree Spritesheet http://i.imgur.com/hBeSOMT.png?1 wow they even fit the tray sprite!!! Ho...
Z3shep Sprites 9 5,000 08-17-2015, 07:13 PM
    Thread: Forklift Improvements
Post: Forklift Improvements

Hi yes hello, this probably shouldn't be my first post here but w/e Here are my ideas on how the forklift could be improved. Making the forklift useful As it stands, the forklift is slower than a hea...
Z3shep Good ideas! 13 5,674 04-26-2015, 06:40 AM