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Thread: Material conversion rates
Post: Material conversion rates
With the material rewrite going on, I'm not sure just how much one bar is supposed to represent in terms of fabricator material units anymore, but as it stands one bar is produced for every sheet put ... |
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Z3shep |
Resolved
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0 |
1,078 |
09-14-2016, 05:13 PM |
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Thread: Building tables
Post: Building tables
http://i.imgur.com/oHgSr82.png?1
Newly built tables are at the top layer and are completely unaffected by the lighting engine.
If you squint, you'll see a sheet of metal hidden underneath the ce... |
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Z3shep |
Resolved
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0 |
983 |
07-03-2016, 07:24 PM |
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Thread: The RegEx Replace and RegEx Find MechComp components do not work
Post: RE: The RegEx Replace and RegEx Find MechComp comp...
The syntax for the RegEx Replace component used to be /find/replace/flags.
Now that RegEx components interpret slashes literally, the syntax to Replace is...
What, exactly? |
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Z3shep |
Resolved
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6 |
4,541 |
06-16-2016, 06:29 PM |
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Thread: [Feature] Paper Booklets
Post: [Feature] Paper Booklets
I made a patch that allows papers to be stapled together into booklets.
The procedure:
Have a stapler in hand.
Pick up a piece of paper and use it on another one.
The papers will be stapled tog... |
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Z3shep |
Implemented
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1 |
1,993 |
03-19-2016, 08:47 PM |
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Thread: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Post: Re: Cogmap 2: Map Harder
Hello, I'm just here to put out my dumb and probably bad opinions on the doors thing.
I think the big problem here is clashing perspectives. The horizontal walls are drawn in the same isometric-esque... |
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Z3shep |
Ideas & Suggestions
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595 |
212,039 |
08-31-2015, 10:23 PM |
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Thread: Dead men draw no sprites
Post: Re: Dead men draw no sprites
BaneOfGiygas Wrote:
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I like the concept and overall style, but the color scheme is something that's really throwing me off. Maybe something more traditionally jester-y like blue and yellow or some... |
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Z3shep |
Sprites
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9 |
5,000 |
08-20-2015, 06:29 PM |
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Thread: Dead men draw no sprites
Post: Dead men draw no sprites
Ask and you shall receive (this time)
Behold, the Jester!
http://i.imgur.com/08srK94.png
Jester Robe
http://i.imgur.com/YANTmm3.png
Worn
http://i.imgur.com/uL6E7Nj.png
Jester Socks
http://i.imgur.c... |
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Z3shep |
Sprites
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9 |
5,000 |
08-20-2015, 02:36 PM |
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Thread: Dead men draw no sprites
Post: Dead men draw no sprites
Predisposition, I suppose. I regret calling them bad in the first place because I don't want it to come off as compliment bait, which why I knocked it off a slight bit in the previous batch. The first... |
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Z3shep |
Sprites
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9 |
5,000 |
08-18-2015, 09:24 PM |
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Thread: Dead men draw no sprites
Post: Dead men draw no sprites
another batch of fresh shit
http://i.imgur.com/ocxsioy.png
A syndicate dagger resprite, with 100% more barely noticeable woodcarving
http://i.imgur.com/poLtKXI.png
Based off of some improvised weapo... |
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Z3shep |
Sprites
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9 |
5,000 |
08-18-2015, 02:17 PM |
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Thread: Dead men draw no sprites
Post: Dead men draw no sprites
more sprites fresh from the toilet
Horrible Jester Staff/Wand
http://i.imgur.com/YGlNiQ6.png?1
In-hand
http://i.imgur.com/fL4mkbx.png
bop
Horrible Jester Hat
http://i.imgur.com/x24dnoR.png
Worn
htt... |
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Z3shep |
Sprites
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9 |
5,000 |
08-18-2015, 01:37 AM |
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Thread: Dead men draw no sprites
Post: Dead men draw no sprites
Welcome, weary traveler, to hell my sprite thread thing. Sit down, have some coffee.
Horrible Coffea Arabica Tree Spritesheet
http://i.imgur.com/hBeSOMT.png?1
wow they even fit the tray sprite!!!
Ho... |
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Z3shep |
Sprites
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9 |
5,000 |
08-17-2015, 07:13 PM |
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Thread: Forklift Improvements
Post: Forklift Improvements
Hi yes hello, this probably shouldn't be my first post here but w/e
Here are my ideas on how the forklift could be improved.
Making the forklift useful
As it stands, the forklift is slower than a hea... |
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Z3shep |
Good ideas!
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13 |
5,674 |
04-26-2015, 06:40 AM |