![]() |
Widescreen - Player Vote - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: Widescreen - Player Vote (/showthread.php?tid=9551) |
Widescreen - Player Vote - ZeWaka - 11-03-2017 Hi there everyone. I'm posting this for MBC who is not here at the moment but I really think this should be posted.This thread is to gauge player interest in adding a widescreen option. Widescreen has been requested by a lot of players ever since our server-wide toggle (Toggle-Widescreen-Station command) was made. It looks cool, and let's enable it for everyone! Examples (open the image in a new tab for full size): Game looks like this on a normal widescreen display : ![]() But what about players who still use 4:3 displays? Great! We can set the game/chat split horizontally, like so: ![]() We can also preserve the classic square view as an option, something like this: ![]() Please vote on the poll + leave your thoughts! RE: Widescreen - Player Vote - kremlin - 11-03-2017 i voted yes. i think the benefits of having widescreen outweigh the drawbacks of "seeing too much", so to say RE: Widescreen - Player Vote - NateTheSquid - 11-03-2017 so do widescreen players see more than non-widescreen? RE: Widescreen - Player Vote - Ed Venture - 11-03-2017 Normal Display widescreen mode is my favorite. Extremely excited this has had some progress. RE: Widescreen - Player Vote - Firebarrage - 11-03-2017 We did a survey of screen sizes earlier. i believe we found that almost everyone is 1920x1080. Seeing as roughly everyone is using the same resolution - I see no reason why this would cause any major balance issues. So yes! RE: Widescreen - Player Vote - Grek - 11-03-2017 (11-03-2017, 06:24 PM)NateTheSquid Wrote: so do widescreen players see more than non-widescreen? Same number of tiles, just bigger/wider. Which is fine by me. RE: Widescreen - Player Vote - Vitatroll - 11-03-2017 If it's already coded then it's best to just enable it and get feedback from direct experience. Don't get me wrong, a 'hey we talked about this' thread is needed, but it's hard to gauge the large scale effect on gameplay when it's theoretical. I abstain, since the way I play leaves me in deadchat for 95% of the time. RE: Widescreen - Player Vote - ZeWaka - 11-03-2017 (11-03-2017, 06:47 PM)Grek Wrote:(11-03-2017, 06:24 PM)NateTheSquid Wrote: so do widescreen players see more than non-widescreen? actually, no. Widescreen does see more tiles. RE: Widescreen - Player Vote - mbc - 11-03-2017 (11-03-2017, 06:48 PM)Vitatroll Wrote: If it's already coded then it's best to just enable it and get feedback from direct experience. Don't get me wrong, a 'hey we talked about this' thread is needed, but it's hard to gauge the large scale effect on gameplay when it's theoretical. Rudimentary example is coded, but we still need a better interface for selecting a display mode, possible auto-detection of screen size for new players, AND (the biggest one) is that all screen overlays (KO for example) are broken in widescreen and need to be re-centered or given a new image in wide format. So it's not quite ready yet, but it's good to see support for this so far! RE: Widescreen - Player Vote - Lady Birb - 11-03-2017 With the ability to have the game/chat split horizontally, the main problem I saw people having (16:9 players having an advantage over 4:3 players) has been fixed. No reason not to make it an option. RE: Widescreen - Player Vote - Ed Venture - 11-03-2017 I rather have 16:9 over 4:3. 4:3 is what we have now and making that widescreen puts the chat in a odd spot that frankly looks awful and adds two distracting black bars. and you see less of the chat in 4:3 widescreen then we do currently in normal 4:3 which would be worse than what we currently have. and if you compare the screenshots showed they both show the same amount of tiles. Though in the 4:3 one he is one tile over than the 16:9 one I want true widescreen and really who does not have a TV or Monitor that does not support 16:9 at this point? Get with the times and stop trying to hold everyone who wants a better playing experience back. (11-03-2017, 05:57 PM)kremlin Wrote: i voted yes. i think the benefits of having widescreen outweigh the drawbacks of "seeing too much", so to say RE: Widescreen - Player Vote - Rocket - 11-03-2017 Hooray, it's finally happening #MakeSS13Widescreen2017 RE: Widescreen - Player Vote - Salami Sam - 11-04-2017 Would love for this to happen. A new era. Wide times. RE: Widescreen - Player Vote - Haprenti - 11-04-2017 (11-03-2017, 07:20 PM)ZeWaka Wrote:(11-03-2017, 06:47 PM)Grek Wrote:(11-03-2017, 06:24 PM)NateTheSquid Wrote: so do widescreen players see more than non-widescreen? So on my little screen I can be an antag, do antag things and have people see and report what I'm doing even though I can't see them simply for this reason, making it so I would have to be extra cautious when doing things ? RE: Widescreen - Player Vote - Tom Clancy's Gay Ghost - 11-04-2017 (11-04-2017, 05:16 AM)Haprenti Wrote:Possibly, but the number of people playing on 4:3 screens is such a minority now. I'm sorry if you're stuck with one, but this would be a nice touch of modernisation.(11-03-2017, 07:20 PM)ZeWaka Wrote:(11-03-2017, 06:47 PM)Grek Wrote:(11-03-2017, 06:24 PM)NateTheSquid Wrote: so do widescreen players see more than non-widescreen? |