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[FEATURE] Mint plant + derivative drinks - Printable Version

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+---- Thread: [FEATURE] Mint plant + derivative drinks (/showthread.php?tid=9390)

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RE: [FEATURE] Mint plant + derivative drinks - 69andahalf - 09-27-2017

Supplementary Mint Julep Video:




RE: [FEATURE] Mint plant + derivative drinks - LuigiThirty - 09-28-2017

Menthol should make orange juice taste awful while it's in your system. Menthol should also counteract fart clouds or guys with the apocrine overdrive mutation that makes them stinky.


RE: [FEATURE] Mint plant + derivative drinks - Flourish - 09-29-2017

Okay, menthol and its features are almost finished. It cools people down and heals burn damage. You can find it in pill form (found in medical supply cabinets) or in menthol cigarettes (which were added to the vending machine). It produces a unique reaction from bees, makes orange juice taste bad when it's in your system, negates apocrine enhancement's messages when it's in the bioholder's system, and increases hygiene when applied via touch in sims mode. You can distill mint leaves for it, or create it by heating mint and ethanol to 374K.


RE: [FEATURE] Mint plant + derivative drinks - The_Rain - 10-23-2017

I am so excited for this. I love doing botany and bartending.


RE: [FEATURE] Mint plant + derivative drinks - Mordent - 10-23-2017

Flourish is a coder now. Hope she has fun with this!


RE: [FEATURE] Mint plant + derivative drinks - Flourish - 10-25-2017

It's in! bee