Stun Baton nerf/buff - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Stun Baton nerf/buff (/showthread.php?tid=8846) |
Stun Baton nerf/buff - Frank_Stein - 06-05-2017 Swap out the current battery with a smaller charge, but self refilling one. Give it enough juice to do two charges at full capacity, with a recharge rate fast enough to get another stun out before someone can recover from one. Benefits: Sec no longer has to rely on harm batoning someone once they've ran out of charges. Cons: Less crowd control This idea could be field tested a bit by having both batteries available in the Sec equipment room |