Handcuff nerf/buff - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Handcuff nerf/buff (/showthread.php?tid=8828) |
Handcuff nerf/buff - Frank_Stein - 06-02-2017 An idea I had to make yourself being cuffed not as useless: Allow a cuffed player to perform regular actions while cuffed, but add a time delay of about 5 seconds on everything while they struggle with their restraints. Wanna heal yourself? Spend 5 seconds picking up a patch, and another 5 applying it Antag dropped their gun? 5 seconds to pick it up, another 5 to shoot Moving will cancel the action, and you still need to resist to remove the cuffs themselves. In theory, you can now save yourself from certain situations you were helpless in before, but it's still better to find a quiet spot to remove them when you can. For example, spending 10 seconds to put on a mask in an airless room as opposed to hoping you won't passout spending the 45 seconds to take them off. Security officers shouldn't have to worry, since they can just drag and shove the person to cancel their actions, and they'll have ample time to react. RE: Handcuff nerf/buff - ferriswheel1 - 06-02-2017 I support this, as long as the state of being pulled/grabbed doesn't allow for actions. RE: Handcuff nerf/buff - NateTheSquid - 06-02-2017 Good idea RE: Handcuff nerf/buff - atamusvaleo - 06-05-2017 I support this completely. RE: Handcuff nerf/buff - Nnystyxx - 06-05-2017 Yes good RE: Handcuff nerf/buff - warcrimes - 06-05-2017 How will beepsky react to someone doing an illegal thing while already cuffed? RE: Handcuff nerf/buff - Nnystyxx - 06-05-2017 (06-05-2017, 01:27 PM)John Warcrimes Wrote: How will beepsky react to someone doing an illegal thing while already cuffed? temporarily getting really angry, clearly RE: Handcuff nerf/buff - warcrimes - 06-05-2017 I look forward to standing near the a n g e r y orb of justice with my shotgun and cuffs, listening to that smooth disco siren. Choice. RE: Handcuff nerf/buff - Frank_Stein - 06-05-2017 (06-05-2017, 01:27 PM)John Warcrimes Wrote: How will beepsky react to someone doing an illegal thing while already cuffed? Probably a stunning and an angry beep that they can't double cuff you RE: Handcuff nerf/buff - babayetu83 - 06-05-2017 i look forward to strangling people while handcuffed RE: Handcuff nerf/buff - atamusvaleo - 06-06-2017 Shackles on your feet. Justice knows no bounds RE: Handcuff nerf/buff - Dr Zoidcrab - 06-06-2017 (06-02-2017, 12:46 PM)ferriswheel1 Wrote: I support this, as long as the state of being pulled/grabbed doesn't allow for actions. Add buckled to that and it could work RE: Handcuff nerf/buff - Frank_Stein - 06-06-2017 (06-06-2017, 12:37 PM)Dr Zoidcrab Wrote:(06-02-2017, 12:46 PM)ferriswheel1 Wrote: I support this, as long as the state of being pulled/grabbed doesn't allow for actions. Both good additions RE: Handcuff nerf/buff - Frank_Stein - 06-21-2017 Another possible component to this: Certain objects letting you resist out of restraints faster Picking up something sharp like a glass shard could reduce the time for zipcuffs or other things that can be cut Something pointy like a screwdriver or scalpel could reduce the time for picking cuffs Freedom implants could be replaced with lockpicks that you can hide on your person like derringers |