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Items to Add to Cog 1. - Printable Version

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Items to Add to Cog 1. - The_Rain - 05-04-2017

Hi there.

I found Cog 1 is awesome, but it's short a few items.

There is no:
1) Awesome medicine cabinet for the MD.
2) Washing machine(s).

If we could add those, that'd be rad. Folks are welcome to comment on what I missed.


RE: Items to Add to Cog 1. - Crazyabe - 05-04-2017

No Swedish Fisk either.


RE: Items to Add to Cog 1. - Studenterhue - 05-04-2017

Can't forget a the cargo cart/utility tractor. Did I mention the utility tractor? Cogmap1 doesn't have a utiity tractor. Maybe it should be in Warehouse or Cargo Bay or something, or even that room with the Floorpills statue. Or the HoP office like with cogmap2? I don't know,  I'm just really missing my cargo snake.


RE: Items to Add to Cog 1. - Superlagg - 05-04-2017

More donk pockets.


RE: Items to Add to Cog 1. - Grizzwold - 05-06-2017

Some of those high volume air canisters would be really nice to have around too. Also gold star stickers.


RE: Items to Add to Cog 1. - The_Rain - 05-17-2017

Yeah, it really would. There's no oxygen canister to fill from in mining and it's kind of a pain with no more pod drills.


RE: Items to Add to Cog 1. - The_Rain - 05-18-2017

Someone suggested loyalty implants, too.


RE: Items to Add to Cog 1. - Noah Buttes - 05-18-2017

Biggest item to add to cogmap 1: cogmap 2.


RE: Items to Add to Cog 1. - Boon Yoon - 05-19-2017

I went to blow up the research outpost today and found that it wasn't there.

Also, there is a crate near the chef's gibber on this map that cuts the meat output down by 1. You have to move it to get the full 3.


RE: Items to Add to Cog 1. - mbc - 05-19-2017

I added the stuff! Also tucked some extra things in that you all didn't mention. (I did not add in a research outpost cause, heck, that's a big thing)


RE: Items to Add to Cog 1. - NateTheSquid - 05-20-2017

there's no plastic flaps on the west side of the crusher. the crusher door opens when a little launcher door before it opens. easy to die on, adding flaps would make it much better. also maybe slow the crusher belt like we did on cog2


RE: Items to Add to Cog 1. - Lady Birb - 05-20-2017

There isn't an announcement computer for the cargo bay, so it is harder to recruit telescientists to fetch me the ancient armor to sell.


RE: Items to Add to Cog 1. - Musketman12 - 05-21-2017

(05-20-2017, 09:28 PM)Lord Birb Wrote: There isn't an announcement computer for the cargo bay, so it is harder to recruit telescientists to fetch me the ancient armor to sell.
Same for the HoS office
How am I supposed announce to the crew that fun is banned on Fridays?


RE: Items to Add to Cog 1. - Boon Yoon - 05-29-2017

We really need glass tables!


RE: Items to Add to Cog 1. - mbc - 05-29-2017

I have done the things.