![]() |
Chem dispenser quality of life suggestions - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Chem dispenser quality of life suggestions (/showthread.php?tid=7164) |
Chem dispenser quality of life suggestions - Hikurac - 10-04-2016 I'm really enjoying the group system on goon chem dispensers, but there are some little things that could vastly improve their usability. Sorry if these have already been posted or are already in-game, fairly new to goon mechanics.
So as of right now (or as far as I know), you can't stack chems in a group. Let's say I make an Ammonia group by typing "nitrogen;hydrogen;hydrogen;hydrogen," it will come out as only 10u nitrogen and 10u hydrogen. Many recipes recquire lots of one chem and little of another, so this doesn't exactly help. Allowing us to stack chems, such as hydrogen;hydrogen;hydrogen for 30u of hydrogen, would solve that issue.
To give you guys an idea of how useful these could be, I'll provide an example:
RE: Chem dispenser quality of life suggestions - babayetu83 - 10-04-2016 let people use cups and glasses on chem dispensers with the caveat being that it'll either add too much or too little of a chem since you can't measure it like a beaker RE: Chem dispenser quality of life suggestions - Frank_Stein - 10-04-2016 (10-04-2016, 05:03 PM)babayetu83 Wrote: let people use cups and glasses on chem dispensers with the caveat being that it'll either add too much or too little of a chem since you can't measure it like a beaker I like that a lot, actually RE: Chem dispenser quality of life suggestions - Nnystyxx - 10-04-2016 ^ that also while I don't think you could keep your card stuff between rounds, being able to control the amount you enter would be good RE: Chem dispenser quality of life suggestions - Mordent - 10-04-2016 I'm fine with being able to add multiples of one chemical (e.g. "nitrogen;hydrogen;hydrogen;hydrogen"), but don't think you should be able to specify amounts; the time it takes to synthesise chems is one of their balancing factors. RE: Chem dispenser quality of life suggestions - Mageziya - 10-04-2016 If you can easily specify amounts, you basically render the chemicompiler totally obsolete, baring the compiler's ability to make loops. RE: Chem dispenser quality of life suggestions - Mordent - 10-04-2016 (10-04-2016, 07:29 PM)Mageziya Wrote: If you can easily specify amounts, you basically render the chemicompiler totally obsolete, baring the compiler's ability to make loops. Not entirely true because of heating, but another reason for a no from me. RE: Chem dispenser quality of life suggestions - Nnystyxx - 10-04-2016 yeah no I mean being able to put in multiples RE: Chem dispenser quality of life suggestions - Hikurac - 10-05-2016 (10-04-2016, 07:29 PM)Mageziya Wrote: If you can easily specify amounts, you basically render the chemicompiler totally obsolete, baring the compiler's ability to make loops. I have not one clue what that machine does. Can you explain? RE: Chem dispenser quality of life suggestions - Mordent - 10-05-2016 (10-05-2016, 05:43 PM)Hikurac Wrote:(10-04-2016, 07:29 PM)Mageziya Wrote: If you can easily specify amounts, you basically render the chemicompiler totally obsolete, baring the compiler's ability to make loops. http://wiki.ss13.co/ChemiCompiler I a nutshell, lets you load beakers and mix them in whatever amounts you desire in whatever order you desire. Just requires you to go through a relatively painful (and probably explosive if messed up) programming setup. RE: Chem dispenser quality of life suggestions - Vitatroll - 10-05-2016 (10-04-2016, 07:19 PM)Mordent Wrote: I'm fine with being able to add multiples of one chemical (e.g. "nitrogen;hydrogen;hydrogen;hydrogen"), but don't think you should be able to specify amounts; the time it takes to synthesise chems is one of their balancing factors. I've always wanted that, but I've also understood why it isn't a thing. If it happens then I wouldn't mind in the least. As it is the chemicompiler is primarily used for batch-bottling or repeated reactions anyways. RE: Chem dispenser quality of life suggestions - Mageziya - 10-05-2016 (10-05-2016, 06:03 PM)Mordent Wrote:(10-05-2016, 05:43 PM)Hikurac Wrote:(10-04-2016, 07:29 PM)Mageziya Wrote: If you can easily specify amounts, you basically render the chemicompiler totally obsolete, baring the compiler's ability to make loops. Don't forget accidentally crashing your browser! I still haven't figured out how to restrain loops in that infernal language, meaning that all my loops result in killing my browser or, if there's enough commands in a loop, just milling on until the round ends. RE: Chem dispenser quality of life suggestions - Roomba - 10-05-2016 I think it would be nice if specified amounts were a thing that chemborgs could do - it'd give them a unique niche that actually makes them better at chemistry than humans. Borgs are (hopefully) about to get reworked shortly though so I'll see how that shakes out first. |