No more declare ready after round has started. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: No more declare ready after round has started. (/showthread.php?tid=6011) |
No more declare ready after round has started. - Naximous - 03-05-2016 Change the Declare Ready to Join game after the round has started. RE: No more declare ready after round has started. - babayetu83 - 03-05-2016 it's just one click i don't see what the issue is RE: No more declare ready after round has started. - Naximous - 03-07-2016 (03-05-2016, 02:09 AM)babayetu83 Wrote: it's just one click There is no issue. It's just "Why not?" RE: No more declare ready after round has started. - TheNewTeddy - 03-07-2016 Cause it seems like an awful lot of work for something that really does not bother that many people. You know, given the leak, you could do this yourself. RE: No more declare ready after round has started. - Naximous - 03-07-2016 Code: /* Edit: Well i did find the declare ready verb n stuff but this... no actuallly every byond... i mean all coding languages are spaghetti to my eyes. I can make sense of it, but when i take a closer look it just fucks with my brain. 2D spaceman. Window with words. If press declare ready spaceman is ready. If roundisstarted. Declareready is join game. If presses join game. Then spawn in bluefloor shuttle. If w it go up. If s it go down. If a to the side. If d to the other side. <-- You should totally hire me right now. |